Hello and Happy New Year for all. I have one error in GameServer with i reload handlers. I think it is from shift+click script and i can't solve it. Anyone can help me? Thank you!
[19:10:01] ERROR:Failed loading handler start!
java.lang.InstantiationException
at sun.reflect.InstantiationExceptionConstructorAccessorImpl.newInstance
(UnknownSource)
at java.lang.reflect.Constructor.newInstance(UnknownSource)
at l2r.gameserver.handler.IHandler.registerByClass(IHandler.java:13)
at handlers.MasterHandler.loadHandlers(MasterHandler.java:681)
at handlers.MasterHandler.<init>(MasterHandler.java:695)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(NativeMethod)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(UnknownSource)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(UnknownSou
rce)
at java.lang.reflect.Constructor.newInstance(UnknownSource)
at java.lang.Class.newInstance(UnknownSource)
at gr.sr.handler.ABLoader.loadScripts(UnknownSource)
at handlers.loader.GlobalLoader.<init>(GlobalLoader.java:58)
at handlers.loader.GlobalLoader.main(GlobalLoader.java:69)
at sun.reflect.NativeMethodAccessorImpl.invoke0(NativeMethod)
at sun.reflect.NativeMethodAccessorImpl.invoke(UnknownSource)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(UnknownSource)
at java.lang.reflect.Method.invoke(UnknownSource)
at com.l2jserver.script.java.JavaScriptEngine.evalClass(JavaScriptEngine.java:464)
at com.l2jserver.script.java.JavaScriptEngine.eval(JavaScriptEngine.java
:116)
at com.l2jserver.script.java.JavaScriptEngine.eval(JavaScriptEngine.java
:122)
at l2r.gameserver.scripting.L2ScriptEngineManager.executeScript(L2Script
EngineManager.java:355)
at l2r.gameserver.scripting.L2ScriptEngineManager.executeScript(L2Script
EngineManager.java:315)
at handlers.admincommandhandlers.AdminReload.useAdminCommand(AdminReload.java:253)
at l2r.gameserver.network.clientpackets.DlgAnswer.runImpl(DlgAnswer.java
:110)
at l2r.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameCli
entPacket.java:71)
at java.util.concurrent.ThreadPoolExecutor.runWorker(UnknownSource)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(UnknownSource)
at java.lang.Thread.run(UnknownSource)
The stats you see in game are corrected by their relative factors (for example the mob's STR will influence his P.Atk etc.)
The stats you see in the XML are the base stats.
NPC information in the game does not match the XML. The values are set higher than in the XML. All monsters are set this way. Where can I find information about this? There is no option in the server config files to change this. Please help.
Question
criss22
Hello and Happy New Year for all. I have one error in GameServer with i reload handlers. I think it is from shift+click script and i can't solve it. Anyone can help me? Thank you!
1 answer to this question
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