Hello people, I've made a thread on a bad subforum and I am sorry for that :/ Hopefully this time it's the right one.
I added custom values to GM buffs so they work as custom buffs for normal players. They work as I intended (stat changes, cost of skill etc.)
The only problem is, They appear in a different skill group (Weaken) instead of (Buffs) or so. I want them to appear in Item buffs in every characater Skills. Is that doable?
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Wow, I’m really impressed by your attitude — you truly seem like a great person. You can be sure that everything you’re doing for others will come back to you in good things. Keep making the project awesome and filled with innovative ideas.
My suggestion is that you don’t make the source available; instead, sell it to people who are building their own projects — it’s at least one way they can show appreciation for all the great things you’re doing.
Thank you so much, I loved everything and I’m looking forward to more updates.
Thank you ♡♡♡♡
Why do all players only have one IP address, which is the proxy's?
I did several tests and created a debug to collect all IP addresses that connect to the proxy. It collects them correctly, but when they are sent to the server, they get lost and stay with the proxy's IP address.
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ElSabaner0
Hello people, I've made a thread on a bad subforum and I am sorry for that :/ Hopefully this time it's the right one.
I added custom values to GM buffs so they work as custom buffs for normal players. They work as I intended (stat changes, cost of skill etc.)
The only problem is, They appear in a different skill group (Weaken) instead of (Buffs) or so. I want them to appear in Item buffs in every characater Skills. Is that doable?
If it helps, here is the code.
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