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ok  so here goes:
1: you take the interface.u file from the system ( some custom interface.u files are encrypted and you can not see what is written in them )

2: you put it in the same folder with WOTgrealexplorer.exe
(link : https://mega.nz/#!uMlnCbrT!8mB-ifoG7dCVCFc86ddvbkCdMl4mxdnSl1R7iubVq08 )


3: you open the wotgrealexplorer and you navigate to the same folder ( with wot and the interface )

http://prntscr.com/mihrg6

4: then you will see this and you will have to select the interface.u from the side, click on the x button so it selects all the classes and then decompile to uc ( uc is the unreal script )

http://prntscr.com/mihs9i

 

i am not sure but if you have an issue with that try the button next to decompile ( it says export to uc )

 

5: after that you will have a folder named interface and inside it a folder named classes, in that folder are all the decompiled classes you will edit with notepad++

 

6: when you are done editing and you save the file you will copy ALL of the classes into the classes folder found in the compiler ( link to the compiler : https://mega.nz/#!6RsHRLKb!ixrB727rpTTot6UgbPx-C4ZjNyfjZPpRVvANKdZsPog )

( if there is no interface/classes in the compiler just make the folders and paste the files in it )

7: after that you open the system folder in the compiler and run the Make_Interface.bat
you take the generated interface.u and paste it in your own system and open the client ( ALWAYS make a backup of the working interface.u before you replace it with a new one )

 

about the client side interface editing:

you use this 
https://sites.google.com/site/l2clientmod/xdat_editor

to open interface.xdat ( this file controls the size, textures names shortcuts and all the CLIENT SIDE PART of windows buttons etc in the interface )

there are guids on how to use it on maxcheaters or just google interface xdat guide.

good luck

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image.thumb.png.3df0f9b404f668ff86368e2170871305.pngfirst of all dont end class names with numbers
the error is caused coz the interface you are trying to edit has things the compiler doesnt "know"
could be version of interface, unknown variables etc, i cant help you with that unfortunately ( i lack time and knowledge )
it works for most of the interfaces i have edited.
i hope someone more skilled can help you. good luck

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