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Posted

you mean bOnMultiTarget =false is ok or just no bOnMultiTarget  at all?

this could be because your compiler is not recognizing the property, you can check to see with utpt or something if bOnMultiTarget is still there post compile

Posted
1 hour ago, GLO said:

you mean bOnMultiTarget =false is ok or just no bOnMultiTarget  at all?

this could be because your compiler is not recognizing the property, you can check to see with utpt or something if bOnMultiTarget is still there post compile

When Ok i got no emitter, when its false i got emmiter but in case of skill_1218 I need bOnMultiTarget  to be Ok.

I'm using L2PE 2.0 but the skilleffects were by default on with bOnMultiTarget ok.

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