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Posted (edited)

Hello,

Maybe posible to see what must be in each parametres in function.

Example:

?DrawTextToCanvas@UCanvas@@UAEKHHKPBGKKKMHW4L2FontType@@HHKHHHPAV?$TArray@PAVFL2ColorFontInfo@@@@GW4EFontExceptionType@@H@Z
public: virtual unsigned long __thiscall UCanvas::DrawTextToCanvas(int,int,unsigned long,unsigned short const *,unsigned long,unsigned long,unsigned long,float,int,enum L2FontType,int,int,unsigned long,int,int,int,class TArray<class FL2ColorFontInfo *> *,unsigned short,enum EFontExceptionType,int)

with any pe editor only can see parametres types but what mean each param?

 

now with this example i want draw text on client, its interlude client.

Edited by wongerlt
Posted

this is what I've found for you

float DrawText
(
    const UFont * InFont,
    const FString & InText,
    float X,
    float Y,
    float XScale,
    float YScale,
    const FFontRenderInfo & RenderInfo
)

 

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