Hello, ive got a question. I have made a stack sub server, and now i want to dissable mutants.
Ive got a diff... My question is, how to change the diff to make it "Non mutants" I mean only subclasses with same race. Pls help
/*
* $Header: PlayerClass.java, 24/11/2005 12:56:01 luisantonioa Exp $
*
* $Author: luisantonioa $
* $Date: 24/11/2005 12:56:01 $
* $Revision: 1 $
* $Log: PlayerClass.java,v $
* Revision 1 24/11/2005 12:56:01 luisantonioa
* Added copyright notice
*
*
* L2jFrozen Project - www.l2jfrozen.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model.base;importstatic com.l2jfrozen.gameserver.model.base.ClassLevel.First;importstatic com.l2jfrozen.gameserver.model.base.ClassLevel.Fourth;importstatic com.l2jfrozen.gameserver.model.base.ClassLevel.Second;importstatic com.l2jfrozen.gameserver.model.base.ClassLevel.Third;importstatic com.l2jfrozen.gameserver.model.base.ClassType.Fighter;importstatic com.l2jfrozen.gameserver.model.base.ClassType.Mystic;importstatic com.l2jfrozen.gameserver.model.base.ClassType.Priest;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.DarkElf;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.Dwarf;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.Human;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.LightElf;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.Orc;import java.util.EnumMap;import java.util.EnumSet;import java.util.Set;import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;/**
* This class ...
* @author programmos, l2jfrozen dev
* @version $Revision: 1.2.1 $ $Date: 2009/04/13 02:01:21 $
*/publicenumPlayerClass{HumanFighter(Human,Fighter,First),Warrior(Human,Fighter,Second),Gladiator(Human,Fighter,Third),Warlord(Human,Fighter,Third),HumanKnight(Human,Fighter,Second),Paladin(Human,Fighter,Third),DarkAvenger(Human,Fighter,Third),Rogue(Human,Fighter,Second),TreasureHunter(Human,Fighter,Third),Hawkeye(Human,Fighter,Third),HumanMystic(Human,Mystic,First),HumanWizard(Human,Mystic,Second),Sorceror(Human,Mystic,Third),Necromancer(Human,Mystic,Third),Warlock(Human,Mystic,Third),Cleric(Human,Priest,Second),Bishop(Human,Priest,Third),Prophet(Human,Priest,Third),ElvenFighter(LightElf,Fighter,First),ElvenKnight(LightElf,Fighter,Second),TempleKnight(LightElf,Fighter,Third),Swordsinger(LightElf,Fighter,Third),ElvenScout(LightElf,Fighter,Second),Plainswalker(LightElf,Fighter,Third),SilverRanger(LightElf,Fighter,Third),ElvenMystic(LightElf,Mystic,First),ElvenWizard(LightElf,Mystic,Second),Spellsinger(LightElf,Mystic,Third),ElementalSummoner(LightElf,Mystic,Third),ElvenOracle(LightElf,Priest,Second),ElvenElder(LightElf,Priest,Third),DarkElvenFighter(DarkElf,Fighter,First),PalusKnight(DarkElf,Fighter,Second),ShillienKnight(DarkElf,Fighter,Third),Bladedancer(DarkElf,Fighter,Third),Assassin(DarkElf,Fighter,Second),AbyssWalker(DarkElf,Fighter,Third),PhantomRanger(DarkElf,Fighter,Third),DarkElvenMystic(DarkElf,Mystic,First),DarkElvenWizard(DarkElf,Mystic,Second),Spellhowler(DarkElf,Mystic,Third),PhantomSummoner(DarkElf,Mystic,Third),ShillienOracle(DarkElf,Priest,Second),ShillienElder(DarkElf,Priest,Third),OrcFighter(Orc,Fighter,First),OrcRaider(Orc,Fighter,Second),Destroyer(Orc,Fighter,Third),OrcMonk(Orc,Fighter,Second),Tyrant(Orc,Fighter,Third),OrcMystic(Orc,Mystic,First),OrcShaman(Orc,Mystic,Second),Overlord(Orc,Mystic,Third),Warcryer(Orc,Mystic,Third),DwarvenFighter(Dwarf,Fighter,First),DwarvenScavenger(Dwarf,Fighter,Second),BountyHunter(Dwarf,Fighter,Third),DwarvenArtisan(Dwarf,Fighter,Second),Warsmith(Dwarf,Fighter,Third),
dummyEntry1(null,null,null),
dummyEntry2(null,null,null),
dummyEntry3(null,null,null),
dummyEntry4(null,null,null),
dummyEntry5(null,null,null),
dummyEntry6(null,null,null),
dummyEntry7(null,null,null),
dummyEntry8(null,null,null),
dummyEntry9(null,null,null),
dummyEntry10(null,null,null),
dummyEntry11(null,null,null),
dummyEntry12(null,null,null),
dummyEntry13(null,null,null),
dummyEntry14(null,null,null),
dummyEntry15(null,null,null),
dummyEntry16(null,null,null),
dummyEntry17(null,null,null),
dummyEntry18(null,null,null),
dummyEntry19(null,null,null),
dummyEntry20(null,null,null),
dummyEntry21(null,null,null),
dummyEntry22(null,null,null),
dummyEntry23(null,null,null),
dummyEntry24(null,null,null),
dummyEntry25(null,null,null),
dummyEntry26(null,null,null),
dummyEntry27(null,null,null),
dummyEntry28(null,null,null),
dummyEntry29(null,null,null),
dummyEntry30(null,null,null),/*
* (3rd classes)
*/
duelist(Human,Fighter,Fourth),
dreadnought(Human,Fighter,Fourth),
phoenixKnight(Human,Fighter,Fourth),
hellKnight(Human,Fighter,Fourth),
sagittarius(Human,Fighter,Fourth),
adventurer(Human,Fighter,Fourth),
archmage(Human,Mystic,Fourth),
soultaker(Human,Mystic,Fourth),
arcanaLord(Human,Mystic,Fourth),
cardinal(Human,Mystic,Fourth),
hierophant(Human,Mystic,Fourth),
evaTemplar(LightElf,Fighter,Fourth),
swordMuse(LightElf,Fighter,Fourth),
windRider(LightElf,Fighter,Fourth),
moonlightSentinel(LightElf,Fighter,Fourth),
mysticMuse(LightElf,Mystic,Fourth),
elementalMaster(LightElf,Mystic,Fourth),
evaSaint(LightElf,Mystic,Fourth),
shillienTemplar(DarkElf,Fighter,Fourth),
spectralDancer(DarkElf,Fighter,Fourth),
ghostHunter(DarkElf,Fighter,Fourth),
ghostSentinel(DarkElf,Fighter,Fourth),
stormScreamer(DarkElf,Mystic,Fourth),
spectralMaster(DarkElf,Mystic,Fourth),
shillienSaint(DarkElf,Mystic,Fourth),
titan(Orc,Fighter,Fourth),
grandKhauatari(Orc,Fighter,Fourth),
dominator(Orc,Mystic,Fourth),
doomcryer(Orc,Mystic,Fourth),
fortuneSeeker(Dwarf,Fighter,Fourth),
maestro(Dwarf,Fighter,Fourth);privatePlayerRace _race;privateClassLevel _level;privateClassType _type;privatestatic final Set<PlayerClass> mainSubclassSet;privatestatic final Set<PlayerClass> neverSubclassed =EnumSet.of(Overlord,Warsmith);privatestatic final Set<PlayerClass> subclasseSet1 =EnumSet.of(DarkAvenger,Paladin,TempleKnight,ShillienKnight);privatestatic final Set<PlayerClass> subclasseSet2 =EnumSet.of(TreasureHunter,AbyssWalker,Plainswalker);privatestatic final Set<PlayerClass> subclasseSet3 =EnumSet.of(Hawkeye,SilverRanger,PhantomRanger);privatestatic final Set<PlayerClass> subclasseSet4 =EnumSet.of(Warlock,ElementalSummoner,PhantomSummoner);privatestatic final Set<PlayerClass> subclasseSet5 =EnumSet.of(Sorceror,Spellsinger,Spellhowler);privatestatic final EnumMap<PlayerClass,Set<PlayerClass>> subclassSetMap =newEnumMap<>(PlayerClass.class);static{Set<PlayerClass> subclasses = getSet(null,Third);
subclasses.removeAll(neverSubclassed);
mainSubclassSet = subclasses;
subclassSetMap.put(DarkAvenger, subclasseSet1);
subclassSetMap.put(Paladin, subclasseSet1);
subclassSetMap.put(TempleKnight, subclasseSet1);
subclassSetMap.put(ShillienKnight, subclasseSet1);
subclassSetMap.put(TreasureHunter, subclasseSet2);
subclassSetMap.put(AbyssWalker, subclasseSet2);
subclassSetMap.put(Plainswalker, subclasseSet2);
subclassSetMap.put(Hawkeye, subclasseSet3);
subclassSetMap.put(SilverRanger, subclasseSet3);
subclassSetMap.put(PhantomRanger, subclasseSet3);
subclassSetMap.put(Warlock, subclasseSet4);
subclassSetMap.put(ElementalSummoner, subclasseSet4);
subclassSetMap.put(PhantomSummoner, subclasseSet4);
subclassSetMap.put(Sorceror, subclasseSet5);
subclassSetMap.put(Spellsinger, subclasseSet5);
subclassSetMap.put(Spellhowler, subclasseSet5);
subclasses =null;}PlayerClass(final PlayerRace pRace, final ClassType pType, final ClassLevel pLevel){
_race = pRace;
_level = pLevel;
_type = pType;}public final Set<PlayerClass> getAvailableSubclasses(final L2PcInstance player){Set<PlayerClass> subclasses =null;if(_level ==Third){
subclasses =EnumSet.copyOf(mainSubclassSet);
subclasses.removeAll(neverSubclassed);
subclasses.remove(this);Set<PlayerClass> unavailableClasses = subclassSetMap.get(this);if(unavailableClasses !=null){
subclasses.removeAll(unavailableClasses);}
unavailableClasses =null;}return subclasses;}publicstatic final EnumSet<PlayerClass> getSet(final PlayerRace race, final ClassLevel level){
final EnumSet<PlayerClass> allOf =EnumSet.noneOf(PlayerClass.class);for(final PlayerClass playerClass :EnumSet.allOf(PlayerClass.class)){if(race ==null|| playerClass.isOfRace(race)){if(level ==null|| playerClass.isOfLevel(level)){
allOf.add(playerClass);}}}return allOf;}public final boolean isOfRace(final PlayerRace pRace){return _race == pRace;}public final boolean isOfType(final ClassType pType){return _type == pType;}public final boolean isOfLevel(final ClassLevel pLevel){return _level == pLevel;}public final ClassLevel getLevel(){return _level;}public final PlayerRace getRace(){return _race;}publicstaticPlayerClass getClassById(int pClass){try{for(PlayerClass cId :PlayerClass.values()){if(cId.getRace()==null)continue;if(cId.ordinal()== pClass)return cId;}}catch(Exception e){returnnull;}returnPlayerClass.values()[0];}}
SELLING EMPTY TELEGRAM BOTS WITH AGE
Registration date: November 2024
High-quality & clean bots — no subscribers, no bans, created on fresh IPs.
y rested and reliable — perfect for:
— Telegram search ranking
— any technical or marketing tasks
Delivery options:
tdata, by phone number, ownership transfer, or via tokens.
Current price list:
From 3 pcs — $3 each
From 20 pcs — $2.5 each
From 60 pcs — $2.3 each
From 100 pcs — $2.2 each
From 400 pcs — $1.9 each
Over 15,000+ bots available — ready for instant delivery.
Contact on Telegram: t.me/smmtg_link
My project is based on this files i bought data files from dude, got good support everything was perfect, yea needed to spend some time editing but still you have really good extensions for interlude server from here.
Question
L2TimeMachine
Hello, ive got a question. I have made a stack sub server, and now i want to dissable mutants.
Ive got a diff... My question is, how to change the diff to make it "Non mutants" I mean only subclasses with same race. Pls help
3 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now