Hello, ive got a question. I have made a stack sub server, and now i want to dissable mutants.
Ive got a diff... My question is, how to change the diff to make it "Non mutants" I mean only subclasses with same race. Pls help
/*
* $Header: PlayerClass.java, 24/11/2005 12:56:01 luisantonioa Exp $
*
* $Author: luisantonioa $
* $Date: 24/11/2005 12:56:01 $
* $Revision: 1 $
* $Log: PlayerClass.java,v $
* Revision 1 24/11/2005 12:56:01 luisantonioa
* Added copyright notice
*
*
* L2jFrozen Project - www.l2jfrozen.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model.base;importstatic com.l2jfrozen.gameserver.model.base.ClassLevel.First;importstatic com.l2jfrozen.gameserver.model.base.ClassLevel.Fourth;importstatic com.l2jfrozen.gameserver.model.base.ClassLevel.Second;importstatic com.l2jfrozen.gameserver.model.base.ClassLevel.Third;importstatic com.l2jfrozen.gameserver.model.base.ClassType.Fighter;importstatic com.l2jfrozen.gameserver.model.base.ClassType.Mystic;importstatic com.l2jfrozen.gameserver.model.base.ClassType.Priest;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.DarkElf;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.Dwarf;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.Human;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.LightElf;importstatic com.l2jfrozen.gameserver.model.base.PlayerRace.Orc;import java.util.EnumMap;import java.util.EnumSet;import java.util.Set;import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;/**
* This class ...
* @author programmos, l2jfrozen dev
* @version $Revision: 1.2.1 $ $Date: 2009/04/13 02:01:21 $
*/publicenumPlayerClass{HumanFighter(Human,Fighter,First),Warrior(Human,Fighter,Second),Gladiator(Human,Fighter,Third),Warlord(Human,Fighter,Third),HumanKnight(Human,Fighter,Second),Paladin(Human,Fighter,Third),DarkAvenger(Human,Fighter,Third),Rogue(Human,Fighter,Second),TreasureHunter(Human,Fighter,Third),Hawkeye(Human,Fighter,Third),HumanMystic(Human,Mystic,First),HumanWizard(Human,Mystic,Second),Sorceror(Human,Mystic,Third),Necromancer(Human,Mystic,Third),Warlock(Human,Mystic,Third),Cleric(Human,Priest,Second),Bishop(Human,Priest,Third),Prophet(Human,Priest,Third),ElvenFighter(LightElf,Fighter,First),ElvenKnight(LightElf,Fighter,Second),TempleKnight(LightElf,Fighter,Third),Swordsinger(LightElf,Fighter,Third),ElvenScout(LightElf,Fighter,Second),Plainswalker(LightElf,Fighter,Third),SilverRanger(LightElf,Fighter,Third),ElvenMystic(LightElf,Mystic,First),ElvenWizard(LightElf,Mystic,Second),Spellsinger(LightElf,Mystic,Third),ElementalSummoner(LightElf,Mystic,Third),ElvenOracle(LightElf,Priest,Second),ElvenElder(LightElf,Priest,Third),DarkElvenFighter(DarkElf,Fighter,First),PalusKnight(DarkElf,Fighter,Second),ShillienKnight(DarkElf,Fighter,Third),Bladedancer(DarkElf,Fighter,Third),Assassin(DarkElf,Fighter,Second),AbyssWalker(DarkElf,Fighter,Third),PhantomRanger(DarkElf,Fighter,Third),DarkElvenMystic(DarkElf,Mystic,First),DarkElvenWizard(DarkElf,Mystic,Second),Spellhowler(DarkElf,Mystic,Third),PhantomSummoner(DarkElf,Mystic,Third),ShillienOracle(DarkElf,Priest,Second),ShillienElder(DarkElf,Priest,Third),OrcFighter(Orc,Fighter,First),OrcRaider(Orc,Fighter,Second),Destroyer(Orc,Fighter,Third),OrcMonk(Orc,Fighter,Second),Tyrant(Orc,Fighter,Third),OrcMystic(Orc,Mystic,First),OrcShaman(Orc,Mystic,Second),Overlord(Orc,Mystic,Third),Warcryer(Orc,Mystic,Third),DwarvenFighter(Dwarf,Fighter,First),DwarvenScavenger(Dwarf,Fighter,Second),BountyHunter(Dwarf,Fighter,Third),DwarvenArtisan(Dwarf,Fighter,Second),Warsmith(Dwarf,Fighter,Third),
dummyEntry1(null,null,null),
dummyEntry2(null,null,null),
dummyEntry3(null,null,null),
dummyEntry4(null,null,null),
dummyEntry5(null,null,null),
dummyEntry6(null,null,null),
dummyEntry7(null,null,null),
dummyEntry8(null,null,null),
dummyEntry9(null,null,null),
dummyEntry10(null,null,null),
dummyEntry11(null,null,null),
dummyEntry12(null,null,null),
dummyEntry13(null,null,null),
dummyEntry14(null,null,null),
dummyEntry15(null,null,null),
dummyEntry16(null,null,null),
dummyEntry17(null,null,null),
dummyEntry18(null,null,null),
dummyEntry19(null,null,null),
dummyEntry20(null,null,null),
dummyEntry21(null,null,null),
dummyEntry22(null,null,null),
dummyEntry23(null,null,null),
dummyEntry24(null,null,null),
dummyEntry25(null,null,null),
dummyEntry26(null,null,null),
dummyEntry27(null,null,null),
dummyEntry28(null,null,null),
dummyEntry29(null,null,null),
dummyEntry30(null,null,null),/*
* (3rd classes)
*/
duelist(Human,Fighter,Fourth),
dreadnought(Human,Fighter,Fourth),
phoenixKnight(Human,Fighter,Fourth),
hellKnight(Human,Fighter,Fourth),
sagittarius(Human,Fighter,Fourth),
adventurer(Human,Fighter,Fourth),
archmage(Human,Mystic,Fourth),
soultaker(Human,Mystic,Fourth),
arcanaLord(Human,Mystic,Fourth),
cardinal(Human,Mystic,Fourth),
hierophant(Human,Mystic,Fourth),
evaTemplar(LightElf,Fighter,Fourth),
swordMuse(LightElf,Fighter,Fourth),
windRider(LightElf,Fighter,Fourth),
moonlightSentinel(LightElf,Fighter,Fourth),
mysticMuse(LightElf,Mystic,Fourth),
elementalMaster(LightElf,Mystic,Fourth),
evaSaint(LightElf,Mystic,Fourth),
shillienTemplar(DarkElf,Fighter,Fourth),
spectralDancer(DarkElf,Fighter,Fourth),
ghostHunter(DarkElf,Fighter,Fourth),
ghostSentinel(DarkElf,Fighter,Fourth),
stormScreamer(DarkElf,Mystic,Fourth),
spectralMaster(DarkElf,Mystic,Fourth),
shillienSaint(DarkElf,Mystic,Fourth),
titan(Orc,Fighter,Fourth),
grandKhauatari(Orc,Fighter,Fourth),
dominator(Orc,Mystic,Fourth),
doomcryer(Orc,Mystic,Fourth),
fortuneSeeker(Dwarf,Fighter,Fourth),
maestro(Dwarf,Fighter,Fourth);privatePlayerRace _race;privateClassLevel _level;privateClassType _type;privatestatic final Set<PlayerClass> mainSubclassSet;privatestatic final Set<PlayerClass> neverSubclassed =EnumSet.of(Overlord,Warsmith);privatestatic final Set<PlayerClass> subclasseSet1 =EnumSet.of(DarkAvenger,Paladin,TempleKnight,ShillienKnight);privatestatic final Set<PlayerClass> subclasseSet2 =EnumSet.of(TreasureHunter,AbyssWalker,Plainswalker);privatestatic final Set<PlayerClass> subclasseSet3 =EnumSet.of(Hawkeye,SilverRanger,PhantomRanger);privatestatic final Set<PlayerClass> subclasseSet4 =EnumSet.of(Warlock,ElementalSummoner,PhantomSummoner);privatestatic final Set<PlayerClass> subclasseSet5 =EnumSet.of(Sorceror,Spellsinger,Spellhowler);privatestatic final EnumMap<PlayerClass,Set<PlayerClass>> subclassSetMap =newEnumMap<>(PlayerClass.class);static{Set<PlayerClass> subclasses = getSet(null,Third);
subclasses.removeAll(neverSubclassed);
mainSubclassSet = subclasses;
subclassSetMap.put(DarkAvenger, subclasseSet1);
subclassSetMap.put(Paladin, subclasseSet1);
subclassSetMap.put(TempleKnight, subclasseSet1);
subclassSetMap.put(ShillienKnight, subclasseSet1);
subclassSetMap.put(TreasureHunter, subclasseSet2);
subclassSetMap.put(AbyssWalker, subclasseSet2);
subclassSetMap.put(Plainswalker, subclasseSet2);
subclassSetMap.put(Hawkeye, subclasseSet3);
subclassSetMap.put(SilverRanger, subclasseSet3);
subclassSetMap.put(PhantomRanger, subclasseSet3);
subclassSetMap.put(Warlock, subclasseSet4);
subclassSetMap.put(ElementalSummoner, subclasseSet4);
subclassSetMap.put(PhantomSummoner, subclasseSet4);
subclassSetMap.put(Sorceror, subclasseSet5);
subclassSetMap.put(Spellsinger, subclasseSet5);
subclassSetMap.put(Spellhowler, subclasseSet5);
subclasses =null;}PlayerClass(final PlayerRace pRace, final ClassType pType, final ClassLevel pLevel){
_race = pRace;
_level = pLevel;
_type = pType;}public final Set<PlayerClass> getAvailableSubclasses(final L2PcInstance player){Set<PlayerClass> subclasses =null;if(_level ==Third){
subclasses =EnumSet.copyOf(mainSubclassSet);
subclasses.removeAll(neverSubclassed);
subclasses.remove(this);Set<PlayerClass> unavailableClasses = subclassSetMap.get(this);if(unavailableClasses !=null){
subclasses.removeAll(unavailableClasses);}
unavailableClasses =null;}return subclasses;}publicstatic final EnumSet<PlayerClass> getSet(final PlayerRace race, final ClassLevel level){
final EnumSet<PlayerClass> allOf =EnumSet.noneOf(PlayerClass.class);for(final PlayerClass playerClass :EnumSet.allOf(PlayerClass.class)){if(race ==null|| playerClass.isOfRace(race)){if(level ==null|| playerClass.isOfLevel(level)){
allOf.add(playerClass);}}}return allOf;}public final boolean isOfRace(final PlayerRace pRace){return _race == pRace;}public final boolean isOfType(final ClassType pType){return _type == pType;}public final boolean isOfLevel(final ClassLevel pLevel){return _level == pLevel;}public final ClassLevel getLevel(){return _level;}public final PlayerRace getRace(){return _race;}publicstaticPlayerClass getClassById(int pClass){try{for(PlayerClass cId :PlayerClass.values()){if(cId.getRace()==null)continue;if(cId.ordinal()== pClass)return cId;}}catch(Exception e){returnnull;}returnPlayerClass.values()[0];}}
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Did I stop working of the project all those years you fkn moron?
Next time you go to buy bread tell the baker you had payed him in the past.
Fkn morons...
Everything is already explained and you play dumb AF.
https://l2jmobius.org/forum/index.php?topic=3230
The only shitty thing here is your brain.
You only read what you want and you feel offended by what I said.
You called the leaked project a trash, a shit, whatever you wish to, and you call your latest revision the best ever, I want to point out for example, I am a subscriber since 2018 and I stop in 2024 august let's say, and I contnue to work on your 2024 august revision, all this years I payd for your subscription in the end I am left with trash, shitty files and I need to pay again just to get the last revision to own something good? EXPLAIN ME THIS PLEASE
Question
L2TimeMachine
Hello, ive got a question. I have made a stack sub server, and now i want to dissable mutants.
Ive got a diff... My question is, how to change the diff to make it "Non mutants" I mean only subclasses with same race. Pls help
3 answers to this question
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