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Posted (edited)

Hello,

 

I've never used the board to ask. In Gracia Keucereus Alliance Base area the Quest 10272 Light Fragment is broken in the part where we speak to Npc Soldier Ginby ID 32566. Below, I took snapshots of the specific part of the quest which needs completion.

 

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Screenshot_35.jpg

 

Below, theres the code of the 32566-4.html file (with pay variable): 

 

Spoiler

<html><body>Soldier Ginby:<br>
Oh ho! So that's why you're here. But that's not enough for me to take you to him. Unless you were to make it worth my while...<br>
<center><a action="bypass -h Quest Q10272_LightFragment pay">Give him 10,000 Adena.</a>
</body></html>

 

Then, theres the Java condition handler of the enviaronment variable (file: Q10272_LightFragment.java):

Spoiler

case "pay":
            {
                if (st.getQuestItemsCount(Inventory.ADENA_ID) >= 10000)
                {
                    st.takeItems(Inventory.ADENA_ID, 10000);
                    event = "32566-05.html";
                }
                else
                {
                    event = "32566-04a.html";
                }
                break;
            }

 

This leads here (32566-05.html):

 

Spoiler

<html><body>Soldier Ginby:<br>
Good, good. You're smarter than you look! I'll be on the lookout, but hurry. Understand? If the other guards see you talking to the Shilen Priest, it'll be bad news for both of us.<br>
<a action="bypass -h Quest Q10272_LightFragment 32566-06.html">"Then hurry and lead me inside."</a>
</body></html>

 

Next step is 32566-06.html:

 

Spoiler

<html><body>Soldier Ginby:<br>
Ready? Then let's go!<br>
<a action="bypass -h Quest Q10272_LightFragment enter">Teleport to the Temple of Shilen.</a>
</body></html>

 

And the probles lies right above here. There is no Java condition handler of the enviaronment variable enter and case 1 GINBY is an empty condition:

 

Spoiler

case GINBY:
            {
                switch (st.getCond())
                {
                    case 1:
                    case 2:
                        htmltext = "32566-02.html";
                        break;
                    case 3:
                        htmltext = "32566-01.html";
                        break;
                    case 4:
                        htmltext = "32566-09.html";
                        break;
                    case 5:
                        htmltext = "32566-10.html";
                        break;
                    case 6:
                        htmltext = "32566-10.html";
                        break;
                }
                break;
            }

 

 

Can someone help to fix this? I 've never seen this quest before so I don't know how it normally runs after Gimly NPC.

 

Thanks MxC!!!!!!!!!

!!

 

Edited by kotsoskorg

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