If you hover over the weapon and you can see the augment, then it is client side, indeed. Else, it is server side, most definitely.
Fact of the matter is, there is a whole chain of packets that are responsible for handling the new Augmentation system. The easiest way to keep track of them is by activating the NETCHAT packet debugger from ALT+G. It is not a debugger per-se, but it would help you see the packet exchange between client and server, which should then show you where the issue lies, namely the client->server packet, whose trail you should follow until you find your issue.
If the other weapons are working, then it is quite possible that you have missed adding the new custom weapons somewhere in the datapack (in some xml or wherever your server pack keeps such data).
Question
cronos93
ALguien me puede ayudar y ver donde esta mi error? no puedo poner el skills cov en el npc del hall!
skill data
skill_begin skill_name = [s_chant_of_victory_se] /* [마이트] */ skill_id = 5113 level = 1 operate_type = A2 magic_level = 85 effect = {{p_physical_attack;{all};15;per}} is_magic = 1 mp_consume1 = 7 mp_consume2 = 28 cast_range = 400 effective_range = 900 skill_hit_time = 4 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 6 activate_rate = -1 lv_bonus_rate = 0 basic_property = none abnormal_time = 3600 abnormal_lv = 3 abnormal_type = pa_up attribute = attr_none effect_point = 669 target_type = target affect_scope = single affect_limit = {0;0} next_action = none debuff = 0 ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end
skill pch
[s_chant_of_victory_se] = 273538
skill pch2
273538 400 0 35 1 379 29 0 3 4 2 1 -12345
html
<a action="bypass -h menu_select?ask=-208&reply=273538"><font color="LEVEL">Cov</font></a><br1>
Link to comment
Share on other sites
0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.