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Hello maxcheaters.

Got a question: Is it possible to make items like Blue Eva or Golden Dragon etc etc to be dropped at all players in the party, if its random, for example if 3 members in the party and the blue eva are 3 then everyone will get from 1 and not someone will get all the 3?

Thx in advance!

2 answers to this question

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  • 0
Posted

write a script...

... or split them in more categories with every cat having 100% drop chance. this way no one will get all of them but its possible for someone to get more than one, or nothing...

  • 0
Posted (edited)

You just have to calculate item count / players.

 

If you are using acis :

Take a look in method distributeItem in Party.java and then check distributeAdena method.

 

public void distributeAdena(Player player, int adena, Creature target)
{
	 // We will hold here the players that will be rewarded
	List<Player> toReward = new ArrayList<>(_members.size());
	
	// We are looping each player in the party
	for (Player member : _members) 
	{
		// Checking the maximum range that allowed and the player's adena 
		if (!MathUtil.checkIfInRange(Config.PARTY_RANGE, target, member, true) || member.getAdena() == Integer.MAX_VALUE)
			continue;
		
		// Pass the check so will be rewarded.
		toReward.add(member);
	}
	
	// After all playes checked we got them in the list
	// Avoid divisions by 0. so checking for atleast 1 member
	if (toReward.isEmpty())
		return;
	
	//lets say we got 4 people that must be rewarded
	
	// Calculation for drop  in example of 1kk adena's. 1kk / 4 = 250k
	final int count = adena / toReward.size(); //250k
	
	// Adding 250k for each player
	for (Player member : toReward)
		member.addAdena("Party", count, player, true);
}

 

You can actually c/p that and create your own method. just change this

member.getAdena() == Integer.MAX_VALUE

and this

member.addAdena("Party", count, player, true);

with the proper methods.

 

How and where you have to put your new custom method?

 

Party.java method distributeItem.

 

if (item.getId() == 57)
{
	distributeAdena(player, item.getValue(), target);
	return;
}

add your own after that something like

 

if (item.getId() == XX)
{
	distributeCustomItem(player, item.getValue(), target);
	return;
}

 

Edited by melron

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