Hello, I'm testing here but it does not work on Ingredient.java
has this _enchantmentLevel but is incomplete more when I add the error!
package net.sf.l2j.gameserver.model.multisell;
import net.sf.l2j.gameserver.data.ItemTable;
import net.sf.l2j.gameserver.model.item.kind.Armor;
import net.sf.l2j.gameserver.model.item.kind.Item;
import net.sf.l2j.gameserver.model.item.kind.Weapon;
import net.sf.l2j.gameserver.templates.StatsSet;
/**
* A datatype which is part of multisell system. It is either the "result" or the "required part" of a multisell action.
*/
public class Ingredient
{
private int _itemId;
private int _itemCount;
private int _enchantmentLevel;
private boolean _isTaxIngredient;
private boolean _maintainIngredient;
private Item _template = null;
public Ingredient(StatsSet set)
{
this(set.getInteger("id"), set.getInteger("count"), set.getInteger("enchantmentLevel"), set.getBool("isTaxIngredient", false), set.getBool("maintainIngredient", false));
}
public Ingredient(int itemId, int itemCount, int enchantmentLevel, boolean isTaxIngredient, boolean maintainIngredient)
{
_itemId = itemId;
_itemCount = itemCount;
_enchantmentLevel = enchantmentLevel;
_isTaxIngredient = isTaxIngredient;
_maintainIngredient = maintainIngredient;
if (_itemId > 0)
_template = ItemTable.getInstance().getTemplate(_itemId);
}
/**
* @return a new Ingredient instance with the same values as this.
*/
public Ingredient getCopy()
{
return new Ingredient(_itemId, _itemCount, _enchantmentLevel, _isTaxIngredient, _maintainIngredient);
}
public final int getItemId()
{
return _itemId;
}
public final void setItemId(int itemId)
{
_itemId = itemId;
}
public final int getItemCount()
{
return _itemCount;
}
public final void setItemCount(int itemCount)
{
_itemCount = itemCount;
}
public final int getEnchantLevel()
{
return _enchantmentLevel;
}
public final void setEnchantLevel(int enchantmentLevel)
{
_enchantmentLevel = enchantmentLevel;
}
public final boolean isTaxIngredient()
{
return _isTaxIngredient;
}
public final void setIsTaxIngredient(boolean isTaxIngredient)
{
_isTaxIngredient = isTaxIngredient;
}
public final boolean getMaintainIngredient()
{
return _maintainIngredient;
}
public final void setMaintainIngredient(boolean maintainIngredient)
{
_maintainIngredient = maintainIngredient;
}
public final Item getTemplate()
{
return _template;
}
public final boolean isStackable()
{
return (_template == null) ? true : _template.isStackable();
}
public final boolean isArmorOrWeapon()
{
return (_template == null) ? false : (_template instanceof Armor) || (_template instanceof Weapon);
}
public final int getWeight()
{
return (_template == null) ? 0 : _template.getWeight();
}
}
Can you define what you mean custom ?
I haven't look into how the client loads the data in what order and when, but if you give some examples of the files you've reduced that would be helpful.
To add to the topic, the virtual ram critical error that @Exdeathy describes doesn't necessarily mean that you've run out of Virtual Memory. The client tried to allocate a continuous series of N bytes within this Virtual Memory block, but wasn't able to find one. So this error can happen even if your client is using 1000mb and you try to allocate 100mb of continuous memory but there wasn't any.
Hello, as the title says I'm looking for a Java - Server developer to work on an already running server.
If you have the knowledge and you have free time for some extra money let me know in discord.
Discord name : Ugleethyn
hello my friend, it seems from the way you talk how stupid you are and I'm writing it again here so you can understand because you probably haven't understood, I won't tell anyone if he doesn't enter the server to see the work that's been done and then let's talk about what else he wants now if you call what I'm selling trash without going in to see the server, you're probably trying to do something else that won't work for you... because I'm very honest and I don't like people like you I see
let me tell you the price here publicly, just so you don't write to me again about the pack, I'm selling it for 3,000 euros
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l2jkain
Hello, I'm testing here but it does not work on Ingredient.java
has this _enchantmentLevel but is incomplete more when I add the error!
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