Hello, I'm testing here but it does not work on Ingredient.java
has this _enchantmentLevel but is incomplete more when I add the error!
package net.sf.l2j.gameserver.model.multisell;
import net.sf.l2j.gameserver.data.ItemTable;
import net.sf.l2j.gameserver.model.item.kind.Armor;
import net.sf.l2j.gameserver.model.item.kind.Item;
import net.sf.l2j.gameserver.model.item.kind.Weapon;
import net.sf.l2j.gameserver.templates.StatsSet;
/**
* A datatype which is part of multisell system. It is either the "result" or the "required part" of a multisell action.
*/
public class Ingredient
{
private int _itemId;
private int _itemCount;
private int _enchantmentLevel;
private boolean _isTaxIngredient;
private boolean _maintainIngredient;
private Item _template = null;
public Ingredient(StatsSet set)
{
this(set.getInteger("id"), set.getInteger("count"), set.getInteger("enchantmentLevel"), set.getBool("isTaxIngredient", false), set.getBool("maintainIngredient", false));
}
public Ingredient(int itemId, int itemCount, int enchantmentLevel, boolean isTaxIngredient, boolean maintainIngredient)
{
_itemId = itemId;
_itemCount = itemCount;
_enchantmentLevel = enchantmentLevel;
_isTaxIngredient = isTaxIngredient;
_maintainIngredient = maintainIngredient;
if (_itemId > 0)
_template = ItemTable.getInstance().getTemplate(_itemId);
}
/**
* @return a new Ingredient instance with the same values as this.
*/
public Ingredient getCopy()
{
return new Ingredient(_itemId, _itemCount, _enchantmentLevel, _isTaxIngredient, _maintainIngredient);
}
public final int getItemId()
{
return _itemId;
}
public final void setItemId(int itemId)
{
_itemId = itemId;
}
public final int getItemCount()
{
return _itemCount;
}
public final void setItemCount(int itemCount)
{
_itemCount = itemCount;
}
public final int getEnchantLevel()
{
return _enchantmentLevel;
}
public final void setEnchantLevel(int enchantmentLevel)
{
_enchantmentLevel = enchantmentLevel;
}
public final boolean isTaxIngredient()
{
return _isTaxIngredient;
}
public final void setIsTaxIngredient(boolean isTaxIngredient)
{
_isTaxIngredient = isTaxIngredient;
}
public final boolean getMaintainIngredient()
{
return _maintainIngredient;
}
public final void setMaintainIngredient(boolean maintainIngredient)
{
_maintainIngredient = maintainIngredient;
}
public final Item getTemplate()
{
return _template;
}
public final boolean isStackable()
{
return (_template == null) ? true : _template.isStackable();
}
public final boolean isArmorOrWeapon()
{
return (_template == null) ? false : (_template instanceof Armor) || (_template instanceof Weapon);
}
public final int getWeight()
{
return (_template == null) ? 0 : _template.getWeight();
}
}
if you are selling something, you have to have both updated, right? people see forum first, not website.
if you are selling something, you have to have both updated, right? people see forum first, not website.
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Question
l2jkain
Hello, I'm testing here but it does not work on Ingredient.java
has this _enchantmentLevel but is incomplete more when I add the error!
package net.sf.l2j.gameserver.model.multisell; import net.sf.l2j.gameserver.data.ItemTable; import net.sf.l2j.gameserver.model.item.kind.Armor; import net.sf.l2j.gameserver.model.item.kind.Item; import net.sf.l2j.gameserver.model.item.kind.Weapon; import net.sf.l2j.gameserver.templates.StatsSet; /** * A datatype which is part of multisell system. It is either the "result" or the "required part" of a multisell action. */ public class Ingredient { private int _itemId; private int _itemCount; private int _enchantmentLevel; private boolean _isTaxIngredient; private boolean _maintainIngredient; private Item _template = null; public Ingredient(StatsSet set) { this(set.getInteger("id"), set.getInteger("count"), set.getInteger("enchantmentLevel"), set.getBool("isTaxIngredient", false), set.getBool("maintainIngredient", false)); } public Ingredient(int itemId, int itemCount, int enchantmentLevel, boolean isTaxIngredient, boolean maintainIngredient) { _itemId = itemId; _itemCount = itemCount; _enchantmentLevel = enchantmentLevel; _isTaxIngredient = isTaxIngredient; _maintainIngredient = maintainIngredient; if (_itemId > 0) _template = ItemTable.getInstance().getTemplate(_itemId); } /** * @return a new Ingredient instance with the same values as this. */ public Ingredient getCopy() { return new Ingredient(_itemId, _itemCount, _enchantmentLevel, _isTaxIngredient, _maintainIngredient); } public final int getItemId() { return _itemId; } public final void setItemId(int itemId) { _itemId = itemId; } public final int getItemCount() { return _itemCount; } public final void setItemCount(int itemCount) { _itemCount = itemCount; } public final int getEnchantLevel() { return _enchantmentLevel; } public final void setEnchantLevel(int enchantmentLevel) { _enchantmentLevel = enchantmentLevel; } public final boolean isTaxIngredient() { return _isTaxIngredient; } public final void setIsTaxIngredient(boolean isTaxIngredient) { _isTaxIngredient = isTaxIngredient; } public final boolean getMaintainIngredient() { return _maintainIngredient; } public final void setMaintainIngredient(boolean maintainIngredient) { _maintainIngredient = maintainIngredient; } public final Item getTemplate() { return _template; } public final boolean isStackable() { return (_template == null) ? true : _template.isStackable(); } public final boolean isArmorOrWeapon() { return (_template == null) ? false : (_template instanceof Armor) || (_template instanceof Weapon); } public final int getWeight() { return (_template == null) ? 0 : _template.getWeight(); } }
Edited by l2jkain5 answers to this question
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