Skip to content

Enchant

Featured Replies

If I do not mind, I'd like to ask if you can help me with anything. It's about Encahnt Items in Gm shop. How i can edit Multisell to make that?

i appreciate any help...thanks. And please...do explained. Thanks again

ti ennoeis?prepei na perasis code sto server sou

 

 

 

1.Index: /trunk/Gameserver/java/com/l2jserver/gameserver/network/serverpackets/MultiSellList.java
2.===================================================================
3.--- /trunk/Gameserver/java/com/l2jserver/gameserver/network/serverpackets/MultiSellList.java (revision 24)
4.+++ /trunk/Gameserver/java/com/l2jserver/gameserver/network/serverpackets/MultiSellList.java (revision 71)
5.@@ -119,5 +119,5 @@
6.                else
7.                {
8.-                   writeH(0x00); // enchant level
9.+                   writeH(ing.getEnchantLevel()); // enchant level
10.                    writeD(0x00); // augment id
11.                    writeD(0x00); // mana
12.@@ -154,5 +154,5 @@
13.                else
14.                {
15.-                   writeH(0x00); // enchant level
16.+                   writeH(ing.getEnchantLevel()); // enchant level
17.                    writeD(0x00); // augment id
18.                    writeD(0x00); // mana
19.Index: /trunk/Gameserver/java/com/l2jserver/gameserver/model/multisell/PreparedEntry.java
20.===================================================================
21.--- /trunk/Gameserver/java/com/l2jserver/gameserver/model/multisell/PreparedEntry.java (revision 24)
22.+++ /trunk/Gameserver/java/com/l2jserver/gameserver/model/multisell/PreparedEntry.java (revision 71)
23.@@ -72,5 +72,5 @@
24.        adenaAmount += _taxAmount; // do not forget tax
25.        if (adenaAmount > 0)
26.-           _ingredients.add(new Ingredient(ADENA_ID, adenaAmount, false, false));
27.+           _ingredients.add(new Ingredient(ADENA_ID, adenaAmount,0, false, false));
28.        
29.        // now copy products
30.Index: /trunk/Gameserver/java/com/l2jserver/gameserver/model/multisell/Ingredient.java
31.===================================================================
32.--- /trunk/Gameserver/java/com/l2jserver/gameserver/model/multisell/Ingredient.java (revision 24)
33.+++ /trunk/Gameserver/java/com/l2jserver/gameserver/model/multisell/Ingredient.java (revision 71)
34.@@ -30,4 +30,5 @@
35.    private int _itemId;
36.    private long _itemCount;
37.+    private int _EnchantmentLevel;
38.    private boolean _isTaxIngredient, _maintainIngredient;
39.    
40.@@ -35,8 +36,9 @@
41.    private ItemInfo _itemInfo = null;
42.    
43.-   public Ingredient(int itemId, long itemCount, boolean isTaxIngredient, boolean maintainIngredient)
44.+   public Ingredient(int itemId, long itemCount,int EnchantmentLevel, boolean isTaxIngredient, boolean maintainIngredient)
45.    {
46.        _itemId = itemId;
47.        _itemCount = itemCount;
48.+       _EnchantmentLevel = EnchantmentLevel;
49.        _isTaxIngredient = isTaxIngredient;
50.        _maintainIngredient = maintainIngredient;
51.@@ -80,5 +82,5 @@
52.    public final int getEnchantLevel()
53.    {
54.-       return _itemInfo != null ? _itemInfo.getEnchantLevel() : 0;
55.+            return _itemInfo == null?_EnchantmentLevel:_itemInfo.getEnchantLevel();
56.    }
57.    
58.Index: /trunk/Gameserver/java/com/l2jserver/gameserver/datatables/MultiSell.java
59.===================================================================
60.--- /trunk/Gameserver/java/com/l2jserver/gameserver/datatables/MultiSell.java (revision 52)
61.+++ /trunk/Gameserver/java/com/l2jserver/gameserver/datatables/MultiSell.java (revision 71)
62.@@ -270,4 +270,8 @@
63.            if ("ingredient".equalsIgnoreCase(n.getNodeName()))
64.            {
65.+               int enchantmentLevel = 0;
66.+               if (n.getAttributes().getNamedItem("enchantmentLevel") != null)
67.+               enchantmentLevel = Integer.parseInt(n.getAttributes().getNamedItem("enchantmentLevel").getNodeValue());
68.+               
69.                int id = Integer.parseInt(n.getAttributes().getNamedItem("id").getNodeValue());
70.                long count = Long.parseLong(n.getAttributes().getNamedItem("count").getNodeValue());
71.@@ -286,12 +290,16 @@
72.                    mantainIngredient = false;
73.                
74.-               entry.addIngredient(new Ingredient(id, count, isTaxIngredient, mantainIngredient));
75.+               entry.addIngredient(new Ingredient(id, count, enchantmentLevel, isTaxIngredient, mantainIngredient));
76.            }
77.            else if ("production".equalsIgnoreCase(n.getNodeName()))
78.            {
79.+               int enchantmentLevel = 0;
80.+               if (n.getAttributes().getNamedItem("enchantmentLevel") != null)
81.+               enchantmentLevel = Integer.parseInt(n.getAttributes().getNamedItem("enchantmentLevel").getNodeValue());
82.+               
83.                int id = Integer.parseInt(n.getAttributes().getNamedItem("id").getNodeValue());
84.                long count = Long.parseLong(n.getAttributes().getNamedItem("count").getNodeValue());
85.                
86.-               entry.addProduct(new Ingredient(id, count, false, false));
87.+               entry.addProduct(new Ingredient(id, count, enchantmentLevel, false, false));
88.            }
89.        }
90.

 

 

1.<?xml version='1.0' encoding='utf-8'?>
2.
3.
4.<list maintainEnchantment="true">
5.
6.  
7.  <item id="1">
8.  <ingredient id="57" count="10"/>
9.  <production id="7874" count="1" enchantmentLevel="16"/>
10.  </item>
11.
12.</list>

Edited by AlexHack

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.