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Compiled Npc Effect

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So i just compiled an effect for npc which is made of 4 different .uc files, it works, all is good, but the thing is that some effects are repeating way too fast. I have the command RespawnDeadParticles on true so the effect respawns. What is the command or where should i adjust/change/remove to make it way slower than it is now?

Thanks in advance

Edited by depth

you can reduce acceleration/velocity/velocity loss range and extend lifetimerange and fadein/out time

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