Jump to content
  • 0

Question

Posted (edited)
Hello all dear members how to fix grade penalty on l2jfrozen ?

 

This option doesnt work i have on config ExpertisePenalty=True and dont work players can equip weapon s on 40 lvl

 



/**
* Refresh expertise penalty.
*/
public void refreshExpertisePenalty()
{
if (!Config.EXPERTISE_PENALTY)
return;
 
 
int intensityW = 0; // Default value
int intensityA = 0; // Default value.
// Level of grade penalty.
 
for (final L2ItemInstance item : getInventory().getItems())
{
// Checks if items equipped
if (item != null && item.isEquipped()) 
{
// Gets grade of item
final int crystaltype = item.getItem().getCrystalType(); 
if (item.isWeapon())
{
if (crystaltype-getExpertiseIndex()>=intensityW)
{
intensityW = crystaltype-getExpertiseIndex();
}
}
else
{
if (item.isArmor())
{
if (crystaltype-getExpertiseIndex()>=intensityA)
{
intensityA = crystaltype-getExpertiseIndex();
}
}
}
}
}
 
 
int intensity = intensityW + intensityA;
 
if (getExpertisePenalty() != intensity)
{
int penalties = _masteryPenalty + _masteryWeapPenalty + intensity;
if (penalties > 10) // Checks if penalties are out of bounds for skill level on XML
{
penalties = 10;
}
 
_expertisePenalty = intensity;
 
if (penalties > 0)
{
super.addSkill(SkillTable.getInstance().getInfo(4267,1));
sendSkillList();
}
else
{
super.removeSkill(getKnownSkill(4267));
sendSkillList();
_expertisePenalty = 0;
}
}
}


 

 [javac] if (item.isArmor())

    [javac]        ^

    [javac]   symbol:   method isArmor()

    [javac]   location: variable item of type L2ItemInstance

    [javac] 1 error

 

Edited by TreVor

6 answers to this question

Recommended Posts

  • 0
Posted

its different than frozen's code ... check this

public void refreshExpertisePenalty()
{
	if (!Config.EXPERTISE_PENALTY)
		return;
	// This code works on principle that first 1-5 levels of penalty is for weapon and 6-10levels are for armor
	int intensityW = 0; // Default value
	int intensityA = 5; // Default value.
	int intensity = 0; // Level of grade penalty.
	for (final L2ItemInstance item : getInventory().getItems())
	{
		if (item != null && item.isEquipped()) // Checks if items equipped
		{
			final int crystaltype = item.getItem().getCrystalType(); // Gets grade of item
			// Checks if item crystal levels is above character levels and also if last penalty for weapon was lower.
			if (crystaltype > getExpertiseIndex() && item.isWeapon() && crystaltype > intensityW)
			{
				intensityW = crystaltype - getExpertiseIndex();
			}
			// Checks if equiped armor, accesories are above character level and adds each armor penalty.
			if (crystaltype > getExpertiseIndex() && !item.isWeapon())
			{
				intensityA += crystaltype - getExpertiseIndex();
			}
		}
	}
	if (intensityA == 5)// Means that there isn't armor penalty.
	{
		intensity = intensityW;
	}
	else
	{
		intensity = intensityW + intensityA;
	}
	// Checks if penalty is above maximum and sets it to maximum.
	if (intensity > 10)
	{
		intensity = 10;
	}
	if (getExpertisePenalty() != intensity)
	{
		int penalties = _masteryPenalty + _masteryWeapPenalty + intensity;
		if (penalties > 10) // Checks if penalties are out of bounds for skill level on XML
		{
			penalties = 10;
		}
		_expertisePenalty = intensity;
		if (penalties > 0)
		{
			super.addSkill(SkillTable.getInstance().getInfo(4267, intensity));
			sendSkillList();
		}
		else
		{
			super.removeSkill(getKnownSkill(4267));
			sendSkillList();
			_expertisePenalty = 0;
		}
	}
}
  • 0
Posted (edited)

Yes on this code grade penalty dont work ;/ how to fix it ?

Edited by TreVor
  • 0
Posted

This is fix code i search this code and dont work i have problem on compilation  [javac] if (item.isArmor())

    [javac]        ^
    [javac]   symbol:   method isArmor()
    [javac]   location: variable item of type L2ItemInstance
    [javac] 1 error
  • 0
Posted

How to fixed this problem ? on l2jfrozen rev 1372 dont work grade penalty dont give skill and restrictions all players can equip a sgrade weapon on 1lvl , config dont work.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • That domainn tho :_D
    • Perfect way to experience L2 without the brutal official grind. The progression here is so much smoother and faster, you get to the fun PvP and epic raids way quicker. The custom stuff keeps it fresh too. Definitely worth diving into!
    • L2-Getwork server highly customized with high-stats https://l2server.eu/ https://discord.gg/SsVhm7R Rates: L2 High Five fully customized Getwork Style with High Stats and Enchant ExP/Sp: 75x (custom) Drop/Spoil: 1x (custom) Safe: 500 Max: 50 000   Enchant System: Normal Scrolls: 93% - fail - decrease enchant by 20 Blessed Scrolls: 96% - fail - decrease enchant by 10   Armor Max Enchant D-Grade: +1000 Max Enchant C-Grade: +2000 Max Enchant B-Grade: +3000 Max Enchant A-Grade: +4000 Max Enchant S-Grade: +5000   Weapons Max Enchant D-Grade: +5000 Max Enchant C-Grade: +10000 Max Enchant B-Grade: +15000 Max Enchant A-Grade: +20000 Max Enchant S-Grade: +25000 - 50000   Fir Tree Branch (Weapon): +100 into Weapons (max 50 000) Fir Tree Branch (Armor): +15 into Armor (max 5000) Road to Dvc Cloak Enchant: +1 into cloak (max +1000) Masks of Spirit/Demon Horns Enchants: +1 into Masks (max +10) Each accessories has different max enchant and chances Daily Missions (.missions) Collections (ALT + B) Gambling System(.gamble) - each pack cost different amount Gamble Points, different items How to get gambling points? - by killing Raid Bosses/Events or Completing Daily Missions. Clan Bonus VIP Bonuses (maximum level 10) Battlepass (maximum level 100) - by killing monsters Rebirth (starting in Parnassus) Everything in ALT+B Master's Buffs - 100 Small Glass Box (1 buff) Farm Zones: Custom Farm Zones: Ruin of Agony (Exp Zone) Underground Coliseum (Safe Exp Zone) DVC,Brigand,Frost are similiar farm zones with same monsters Dvc Brigand Stronghold Frost Lake Parnassus - TOP ZONE some of our features: .gamble,collections,battlepass,talent tree, rebirth        
    • https://www.mediafire.com/file/l905r1sd84hnovf/FileEdit.rar/file
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock