i have done this back in 2012 but now i cant remember so well
there is a way to make custom npc without having to modify client (npcgrp/npcname)
it was calling the original npc id and then some custom values
for example i want to make custom baium and some others for events
does someone remember how to make this in npcdata.txt
just forgot 40% of things i have done in past
(otherwise i will have to clone npc and make aditional info in client side) (wich leads me to make a new client patch and upload it, etc etc i dont wanna do this atm)
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https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
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etherian
i have done this back in 2012 but now i cant remember so well
there is a way to make custom npc without having to modify client (npcgrp/npcname)
it was calling the original npc id and then some custom values
for example i want to make custom baium and some others for events
does someone remember how to make this in npcdata.txt
just forgot 40% of things i have done in past
(otherwise i will have to clone npc and make aditional info in client side)
(wich leads me to make a new client patch and upload it, etc etc i dont wanna do this atm)
laters...
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