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Dummygloves For Adapting Costumes To H5

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If you are into adapting costumes and armor from newer chronicles to H5, maybe you already have taken a look to this usefull guide by big man bill

 

http://www.maxcheaters.com/topic/212042-creating-costumes-for-interlude/

 

However, if you are adapting these cool costumes to H5, you will need the Male and Female Kamael gloves for copy its mesh properties and also fix the fist weapon position.

 

Here i have uploaded some custom DummyGloves file that contains this crucial data, so you don't have to figure it out. Then you can follow big man bill's guide without problems.

 

Download

 

Also, let me point out that you will need to create a new material on top the existent ones in 3ds MAX due to H5 client behaviour. The first material group will always be untextered, even if you link it trough UT2004 UnrealED. But is ok, I got it working without mayor trouble. If you need some help, ask me and I will write a mine guide on how port costumes to H5.

 

Cheers!  ^-^

 

4dJZa6I.jpg

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