Sуѕтємƒяєαк Posted November 9, 2008 Author Posted November 9, 2008 are u sure for this? if u mean for CT1++ it's fixed but if u mean for IL it's not fixed...! yes i mean for CT1+ l2jfree doesn't support interlude so.. >.> Quote
redbutcher Posted December 11, 2008 Posted December 11, 2008 hey ace, your guide is good^^ but i have one problem, i want to patch l2jfree-core and i get this error help me plz xD Quote
Sуѕтємƒяєαк Posted December 11, 2008 Author Posted December 11, 2008 this is java error so.. check L2Skill.java and L2Character.java Quote
xMaylox Posted December 11, 2008 Posted December 11, 2008 @Ace excellent guide man! keep it up! way much better than eclipse! @redbutcher you edited the java files? and tryied to compile? it seems that you forgot to add some things to make the code runnable. take a closer look on them and if you still got the same problem send me the files and i ll try help you. Quote
redbutcher Posted December 12, 2008 Posted December 12, 2008 here is the patch what i use, what is wrong? Light_Purple_Maned_Horse_core.patch Index: config/other.properties =================================================================== --- config/other.properties (revision 4832) +++ config/other.properties (working copy) @@ -8,6 +8,7 @@ FenrirSpeed = 80 SnowFenrirSpeed = 80 GreatSnowWolfSpeed = 80 +HorseSpeed = 80 # Level that enables mount of great wolf GreatWolfMountLevel = 70 Index: src/main/java/com/l2jfree/Config.java =================================================================== --- src/main/java/com/l2jfree/Config.java (revision 4832) +++ src/main/java/com/l2jfree/Config.java (working copy) @@ -773,6 +773,7 @@ public static int FENRIR_SPEED; public static int GREAT_SNOW_WOLF_SPEED; public static int SNOW_FENRIR_SPEED; + public static int HORSE_SPEED; public static int GREAT_WOLF_MOUNT_LEVEL; public static boolean ALLOW_WYVERN_UPGRADER; public static boolean PETITIONING_ALLOWED; @@ -857,6 +858,7 @@ STRIDER_SPEED = Integer.parseInt(otherSettings.getProperty("StriderSpeed", "80")); FENRIR_SPEED = Integer.parseInt(otherSettings.getProperty("FenrirSpeed", "80")); SNOW_FENRIR_SPEED = Integer.parseInt(otherSettings.getProperty("SnowFenrirSpeed", "80")); + HORSE_SPEED = Integer.parseInt(otherSettings.getProperty("HorseSpeed", "80")); GREAT_SNOW_WOLF_SPEED = Integer.parseInt(otherSettings.getProperty("GreatSnowWolfSpeed", "80")); GREAT_WOLF_MOUNT_LEVEL = Integer.parseInt(otherSettings.getProperty("GreatWolfMountLevel", "70")); Index: src/main/java/com/l2jfree/gameserver/datatables/PetDataTable.java =================================================================== --- src/main/java/com/l2jfree/gameserver/datatables/PetDataTable.java (revision 4832) +++ src/main/java/com/l2jfree/gameserver/datatables/PetDataTable.java (working copy) @@ -65,6 +65,8 @@ public final static int FENRIR_WOLF_ID = 16041; public final static int WFENRIR_WOLF_ID = 16042; + public final static int HORSE_ID = 13130; + private static FastMap<Integer, FastMap<Integer, L2PetData>> petTable; public static PetDataTable getInstance() @@ -282,6 +284,11 @@ return npcId == SIN_EATER_ID; } + public static boolean isHorse(int npcId) + { + return npcId == HORSE_ID; + } + /** * This class describes basic pet info * NPC template id, control item id, food item id and can be pet mounted Index: src/main/java/com/l2jfree/gameserver/handler/SkillHandler.java =================================================================== --- src/main/java/com/l2jfree/gameserver/handler/SkillHandler.java (revision 4832) +++ src/main/java/com/l2jfree/gameserver/handler/SkillHandler.java (working copy) @@ -84,7 +84,8 @@ registerSkillHandler(new TransformDispel()); registerSkillHandler(new Trap()); registerSkillHandler(new Unlock()); - + registerSkillHandler(new MountHorse()); + registerSkillHandler(new Dismount()); _log.info("SkillHandler: Loaded " + _handlers.size() + " handlers."); } Index: src/main/java/com/l2jfree/gameserver/handler/skillhandlers/Dismount.java =================================================================== --- src/main/java/com/l2jfree/gameserver/handler/skillhandlers/Dismount.java (revision 0) +++ src/main/java/com/l2jfree/gameserver/handler/skillhandlers/Dismount.java (revision 0) @@ -0,0 +1,69 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package com.l2jfree.gameserver.handler.skillhandlers; + +import com.l2jfree.gameserver.handler.ISkillHandler; +import com.l2jfree.gameserver.model.L2Character; +import com.l2jfree.gameserver.model.L2Object; +import com.l2jfree.gameserver.model.L2Skill; +import com.l2jfree.gameserver.model.actor.instance.L2PcInstance; +import com.l2jfree.gameserver.network.SystemMessageId; +import com.l2jfree.gameserver.network.serverpackets.SystemMessage; +import com.l2jfree.gameserver.model.L2Skill.SkillType; +import com.l2jfree.gameserver.util.FloodProtector; + +/** + * @author theonn + * + */ +public class Dismount implements ISkillHandler +{ + private static final SkillType[] SKILL_IDS = + { + SkillType.DISMOUNT + }; + + /** + * + * @see com.l2jfree.gameserver.handler.ISkillHandler#useSkill(net.sf.l2j.gameserver.model.L2Character, net.sf.l2j.gameserver.model.L2Skill, net.sf.l2j.gameserver.model.L2Object[]) + */ + public void useSkill(L2Character playable, L2Skill skill, L2Object... targets) + { + if (!(playable instanceof L2PcInstance)) + return; + + L2PcInstance activeChar = (L2PcInstance) playable; + + if (!FloodProtector.getInstance().tryPerformAction(activeChar.getObjectId(), FloodProtector.PROTECTED_ITEMPETSUMMON)) + return; + + if (activeChar.isAttackingNow()) + { + activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_SUMMON_IN_COMBAT)); + return; + } + + activeChar.dismount(); + } + + /** + * + * @see com.l2jfree.gameserver.handler.ISkillHandler#getSkillIds() + */ + public SkillType[] getSkillIds() + { + return SKILL_IDS; + } +} \ No newline at end of file Index: src/main/java/com/l2jfree/gameserver/handler/skillhandlers/MountHorse.java =================================================================== --- src/main/java/com/l2jfree/gameserver/handler/skillhandlers/MountHorse.java (revision 0) +++ src/main/java/com/l2jfree/gameserver/handler/skillhandlers/MountHorse.java (revision 0) @@ -0,0 +1,97 @@ +/* + * This program is free software: you can redistribute it and/or modify it under + * the terms of the GNU General Public License as published by the Free Software + * Foundation, either version 3 of the License, or (at your option) any later + * version. + * + * This program is distributed in the hope that it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more + * details. + * + * You should have received a copy of the GNU General Public License along with + * this program. If not, see <http://www.gnu.org/licenses/>. + */ +package com.l2jfree.gameserver.handler.skillhandlers; + +import com.l2jfree.gameserver.handler.ISkillHandler; +import com.l2jfree.gameserver.model.L2Character; +import com.l2jfree.gameserver.model.L2Object; +import com.l2jfree.gameserver.model.L2Skill; +import com.l2jfree.gameserver.model.actor.instance.L2PcInstance; +import com.l2jfree.gameserver.network.SystemMessageId; +import com.l2jfree.gameserver.network.serverpackets.SystemMessage; +import com.l2jfree.gameserver.model.L2Skill.SkillType; +import com.l2jfree.gameserver.util.FloodProtector; + +/** + * @author theonn + * + */ +public class MountHorse implements ISkillHandler +{ + private static final int Horse_Id = 13130; + + private static final SkillType[] SKILL_IDS = + { + SkillType.MOUNT_HORSE + }; + + /** + * + * @see com.l2jfree.gameserver.handler.ISkillHandler#useSkill(net.sf.l2j.gameserver.model.L2Character, net.sf.l2j.gameserver.model.L2Skill, net.sf.l2j.gameserver.model.L2Object[]) + */ + public void useSkill(L2Character playable, L2Skill skill, L2Object... targets) + { + if (!(playable instanceof L2PcInstance)) + return; + + L2PcInstance activeChar = (L2PcInstance) playable; + + if (!FloodProtector.getInstance().tryPerformAction(activeChar.getObjectId(), FloodProtector.PROTECTED_ITEMPETSUMMON)) + return; + + if (activeChar.isSitting()) + { + activeChar.sendPacket(new SystemMessage(SystemMessageId.CANT_MOVE_SITTING)); + return; + } + + if (activeChar.inObserverMode()) + return; + + if (activeChar.isInOlympiadMode()) + { + activeChar.sendPacket(new SystemMessage(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT)); + return; + } + + if ((activeChar.getPet() != null || activeChar.isMounted())) + { + activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_ALREADY_HAVE_A_PET)); + return; + } + + if (activeChar.isAttackingNow()) + { + activeChar.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_SUMMON_IN_COMBAT)); + return; + } + + if (activeChar.isCursedWeaponEquipped()) + { + return; + } + + activeChar.mount(Horse_Id, 0); + } + + /** + * + * @see com.l2jfree.gameserver.handler.ISkillHandler#getSkillIds() + */ + public SkillType[] getSkillIds() + { + return SKILL_IDS; + } +} \ No newline at end of file Index: src/main/java/com/l2jfree/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- src/main/java/com/l2jfree/gameserver/model/actor/instance/L2PcInstance.java (revision 4832) +++ src/main/java/com/l2jfree/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -8851,6 +8851,7 @@ setIsRidingWFenrirWolf(false); setIsRidingGreatSnowWolf(false); setIsRidingStrider(false); + setIsRidingHorse(false); setIsFlying(false); isFalling(false, 0); // Initialize the fall just incase dismount was made while in-air break; //Dismounted @@ -8869,6 +8870,9 @@ setIsRidingFenrirWolf(true); setIsRidingWFenrirWolf(true); setIsRidingGreatSnowWolf(true); + break; + case 4: + setIsRidingHorse(true); break; } Index: src/main/java/com/l2jfree/gameserver/model/actor/stat/CharStat.java =================================================================== --- src/main/java/com/l2jfree/gameserver/model/actor/stat/CharStat.java (revision 4832) +++ src/main/java/com/l2jfree/gameserver/model/actor/stat/CharStat.java (working copy) @@ -679,7 +679,12 @@ val += Config.GREAT_SNOW_WOLF_SPEED; return val; } - + if (_activeChar.isRidingHorse()) + { + val += Config.HORSE_SPEED; + return val; + } + // TODO: check if sharks/fish should be affected ;) if (_activeChar.isInsideZone(L2Zone.FLAG_WATER)) val /= 2; Index: src/main/java/com/l2jfree/gameserver/model/L2Character.java =================================================================== --- src/main/java/com/l2jfree/gameserver/model/L2Character.java (revision 4832) +++ src/main/java/com/l2jfree/gameserver/model/L2Character.java (working copy) @@ -158,6 +158,7 @@ private boolean _isRidingWFenrirWolf = false; private boolean _isRidingGreatSnowWolf = false; private boolean _isRidingStrider = false; + private boolean _isRidingHorse = false; private boolean _isPendingRevive = false; private boolean _isRooted = false; // Cannot move until root timed out private boolean _isRunning = true; @@ -2672,6 +2673,11 @@ return _isRidingStrider; } + public final boolean isRidingHorse() + { + return _isRidingHorse; + } + /** Set the L2Character riding mode to True. */ public final void setIsRidingFenrirWolf(boolean mode) { @@ -2693,6 +2699,11 @@ _isRidingStrider = mode; } + public final void setIsRidingHorse(boolean mode) + { + _isRidingHorse = mode; + } + public final boolean isRooted() { return _isRooted; Index: src/main/java/com/l2jfree/gameserver/model/L2Skill.java =================================================================== --- src/main/java/com/l2jfree/gameserver/model/L2Skill.java (revision 4832) +++ src/main/java/com/l2jfree/gameserver/model/L2Skill.java (working copy) @@ -252,6 +252,8 @@ REMOVE_TRAP, SHIFT_TARGET, INSTANT_JUMP, + MOUNT_HORSE, + DISMOUNT, AGATHION(L2SkillAgathion.class), CHANGEWEAPON(L2SkillChangeWeapon.class), Index: src/main/java/com/l2jfree/gameserver/network/serverpackets/Ride.java =================================================================== --- src/main/java/com/l2jfree/gameserver/network/serverpackets/Ride.java (revision 4832) +++ src/main/java/com/l2jfree/gameserver/network/serverpackets/Ride.java (working copy) @@ -50,6 +50,8 @@ _rideType = 2; else if (PetDataTable.isWGreatWolf(npcId) || PetDataTable.isFenrirWolf(npcId) || PetDataTable.isWFenrirWolf(npcId)) _rideType = 3; + else if (PetDataTable.isHorse(npcId)) + _rideType = 4; else _rideType = 0; } Quote
gionys Posted December 12, 2008 Posted December 12, 2008 Ok All this sis very good i am thank you i compiled easy.i use eclipce faster and easier. But pls someone can say me where u fint them svn of l2 packs like this one svn://l2jfree.com/repo/l2j-free/trunk this http://svn.assembla.com/svn/l2jarchid and this http://tools.assembla.com/svn/L2Emuproject where i can find more ? Quote
lion2486 Posted January 12, 2009 Posted January 12, 2009 I want to complite my server, but it is interlude, rev 2741. I update the SVN to revision 2741 and it created folders for IL and CT1. I use only the IL folders? I have also l2j-mmocore, l2j-commons and l2j-test-tools folders expect datapacks, gameservers and loginservers. I can't find folder l2jfree-core!I can't move on Part5! What I have to do? I can edit the .java files with notepad/notepad + before I complete it? Quote
sτrίkε- Posted January 12, 2009 Posted January 12, 2009 I want to complite my server, but it is interlude, rev 2741. I update the SVN to revision 2741 and it created folders for IL and CT1. I use only the IL folders? I have also l2j-mmocore, l2j-commons and l2j-test-tools folders expect datapacks, gameservers and loginservers. I can't find folder l2jfree-core!I can't move on Part5! What I have to do? I can edit the .java files with notepad/notepad + before I complete it? if u want to edit IL client the l2jfree-core is the IL_GameServer ;P Quote
nikospep Posted January 17, 2009 Posted January 17, 2009 Very nice guide with nice photo...the only thing i wanna ask is: When u mean,do the same to login server,you mean i should use CMD command: cd C:\l2jfree\l2jfree-login and use the same command like core? Quote
Sуѕтємƒяєαк Posted January 17, 2009 Author Posted January 17, 2009 yep that's what i mean. after that the same command with core and your are gg. Quote
nikospep Posted January 18, 2009 Posted January 18, 2009 I use windows-64 and my default folder of installation for TortoiseSVN is program files x86 ??? And so when i left click it doesn't work, dunno why. some help? ??? ::Fixxed in my vista don't post ^^:: Quote
srebro Posted January 23, 2009 Posted January 23, 2009 Ace this guide is awesome i have too many problem with Eclipse thx a lot keep up. Quote
glissmzq Posted January 30, 2009 Posted January 30, 2009 is this for real? are you sure is workin?.Anyway ThX for sharing! Quote
iPwned Posted January 31, 2009 Posted January 31, 2009 Verry Nice guide! Yeah, Very g00d for newbie ^^ THanks a lot ^ Quote
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