Hi all ! i have a problem i was trying to make a custom quest i want a npc teleport to a raidboss ,when char is there i want to spawn 4 bosses 1 by one with cinematic ,so i copied and adapt sailren .py but i have a problem that i cant understand.i am getting error at line 48 "getObjectId" the python code is below.i use l2jfrozen.
import sys
from com.l2jfrozen.gameserver.ai import CtrlIntention
from com.l2jfrozen.gameserver.managers import GrandBossManager
from com.l2jfrozen.gameserver.model.actor.position import L2CharPosition
from com.l2jfrozen.gameserver.model.quest import State
from com.l2jfrozen.gameserver.model.quest import QuestState
from com.l2jfrozen.gameserver.model.quest.jython import QuestJython as JQuest
from com.l2jfrozen.gameserver.network.serverpackets import SocialAction
from com.l2jfrozen.gameserver.network.serverpackets import SpecialCamera
from com.l2jfrozen.util.random import Rnd
from java.lang import System
STATUE = 50000
SAILREN = 35646
VELO = 35647
PTERO = 90000
TREX = 35648
STONE = 6673
class Grandmaster (JQuest) :
def __init__(self,id,name,descr):
self.vlc = []
self.ptr = []
self.trx = []
self.slrn = []
JQuest.__init__(self,id,name,descr)
def onAdvEvent (self,event,npc,player):
if event == "start" :
self.vlc = self.addSpawn(VELO,96452,159940,-3275,45000,False,0)
self.startQuestTimer("camera",2000, self.vlc, player)
self.cancelQuestTimer("start",npc,None)
if event == "round2" :
self.ptr = self.addSpawn(PTERO,96409,160011,-3261,45000,False,0)
self.startQuestTimer("camera",2000, self.ptr, player)
self.cancelQuestTimer("round2",npc,None)
if event == "round3" :
self.trx = self.addSpawn(TREX,96500,159998,-3275,45000,False,0)
self.startQuestTimer("camera",2000, self.trx, player)
self.cancelQuestTimer("round3",npc,None)
if event == "grandmaster" :
self.slrn = self.addSpawn(SAILREN,96403,160011,-3299,45000,False,0)
self.startQuestTimer("camera",2000, self.slrn, player)
self.startQuestTimer("vkrovatku",1200000, self.slrn, None)
self.cancelQuestTimer("round4",npc,None)
elif event == "camera" :
player.broadcastPacket(SpecialCamera(npc.getObjectId(),400,-75,3,-150,5000))
npc.broadcastPacket(SocialAction(npc.getObjectId(),1))
elif event == "open" :
self.deleteGlobalQuestVar("close")
self.cancelQuestTimer("open",npc,None)
elif event == "vkrovatku" :
npc.deleteMe()
self.deleteGlobalQuestVar("close")
self.cancelQuestTimer("open",npc,None)
self.cancelQuestTimer("vkrovatku",npc,None)
return
def onTalk (self,npc,player):
st = player.getQuestState("grandmaster")
npcId = npc.getNpcId()
close = self.loadGlobalQuestVar("close")
time = self.loadGlobalQuestVar("time")
party = player.getParty()
if npcId == STATUE :
if st.getQuestItemsCount(STONE) >= 1 :
if close == "" :
if party:
for player in party.getPartyMembers() :
st.takeItems(STONE,1)
self.saveGlobalQuestVar("close", "1")
zone = GrandBossManager.getInstance().getZone(97235,160539,-3312)
if zone:
zone.allowPlayerEntry(player, 3600)
player.teleToLocation(97235,160539,-3312)
self.startQuestTimer("start",30000,npc,player)
self.startQuestTimer("open",1800000,npc,None)
else :
return "<html><body><font color=LEVEL>Only with party...</font></body></html>"
else :
return "<html><body><font color=LEVEL>Some one else is inside...</font></body></html>"
else :
return "<html><body>You need quest item: <font color=LEVEL>Gazkh...</font></body></html>"
return
def onKill(self,npc,player,isPet):
if npc == self.vlc :
self.startQuestTimer("round2",30000,npc,player)
if npc == self.ptr :
self.startQuestTimer("round3",60000,npc,player)
if npc == self.trx :
self.startQuestTimer("grandmaster",180000,npc,player)
if npc == self.slrn :
self.deleteGlobalQuestVar("close")
self.cancelQuestTimer("open",npc,None)
return
QUEST = Grandmaster(-1,"grandmaster","ai")
CREATED = State('Start',QUEST)
QUEST.setInitialState(CREATED)
QUEST.addStartNpc(STATUE)
QUEST.addTalkId(STATUE)
QUEST.addKillId(VELO)
QUEST.addKillId(PTERO)
QUEST.addKillId(TREX)
QUEST.addKillId(SAILREN)
Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
-----------
In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
ADENA
500 K = 40e
1kk = 70e
3kk = 190e
ITEMS
staff of life = 150e
karmian set = 90e
elven jewls top D = 30e
Orcish Poleaxe+1 best C pole = 680e
any D grade armor on demand
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sakisd
Hi all !
i have a problem i was trying to make a custom quest i want a npc teleport to a raidboss ,when char is there i want to spawn 4 bosses 1 by one with cinematic ,so i copied and adapt sailren .py but i have a problem that i cant understand.i am getting error at line 48 "getObjectId" the python code is below.i use l2jfrozen.
2 answers to this question
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