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Help Custom Item With Stats
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By L2Haruna-Network · Posted
🔥 Lineage 2 Haruna x3 – Interlude 🔥 Grand Opening 06.02.2026 Welcome to L2 Haruna x3, a classic Interlude server focused on retail-like gameplay, fair competition, and long-term stability. No pay-to-win, no broken customs — just real Lineage 2 the way it was meant to be played. Website: https://l2haruna.com/ Discord: https://discord.gg/7DDC9Dsxnh Chronicle: Interlude Rates: EXP/SP: x3 Adena: x2 Drop/Spoil: x1 Seal Stones: x1 Boss EXP/SP: x2 More Info: Click me Server Time: UTC +2 📈 Core Gameplay • Classic Interlude mechanics & formulas • Balanced economy • Real PvP, clan wars, sieges, and Olympiad 🏆 Olympiad Information • Olympiad starts 3 months after server opening • Participation only through the Olympiad Master • Competition time: 20:00 – 02:00 (UTC +2) ⚙️ Website & Account System • Master Account (MA) system on website • Game accounts must be created via Master Account • Vote system inside MA • Website rankings: PvP, PK, Clans, Castles 🧙 NPCs, Buffs & Utilities • Server Manager NPC in all towns and villages • Adventurer’s Guide (Miss Queen) in all towns and villages • Offline Buff Shops (.buffshop) allowed only in Monster Derby Track • In-game Mailbox system • Start-Up Bonus for all characters • FREE Teleport in all towns/villages until level 40 🎮 Interface & Quality of Life • ALT + K – Skill Panel (learn and enchant skills) • Alt + Click – Buff removal • Shift + Click on monsters – Drop and spoil information • Offline Shop system (set shop and exit game) • 35 seconds spawn protection • Captcha system in game (anti-bot protection) 💬 Chat System • Global chat (!) – Free, requires level 15 • Trade chat (+) – Free, requires level 15 • (!) Global chat • (+) Regional trade chat 🛡 Fair Play & Restrictions • Maximum 2 game clients per IP • Donate Coins and Vote Coins cannot be sold, dropped, traded, or destroyed • Cursed weapons disabled until first Heroes • Wedding system disabled (will be activated later) ⚔️ Class Progression • 1st Class Transfer – Quest required • 2nd Class Transfer – Quest required • 3rd Class Transfer – Full quest required • Subclass – Full quest required • Noblesse – Full quest required 🗡 Equipment • Shadow Weapons (D / C / B Grade) available via Shadow Weapon Manager 🧠 Technical & Protection • High-quality geodata and geo-engine • Advanced protection against DDoS attacks • Protection against third-party programs and cheats Join Us Now! https://l2haruna.com/ -
By MutatedSkull · Posted
No where mention Lucera?
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Question
Alex13xD
Hello, I'm trying to make an item that when you own it or activate it, like you activate your soulshots (if it's posible) to give some stats on the player.
Here is what I have done so far and still not working:
Item xml:
Skill xml:
Cactive handler (toke it from L2J_DataPack/dist/game/data/scripts/handlers/itemhandlers/SoulShot.java:
I wanted to make the item active with right-click and shine like soulshot and get the stats
package handlers.itemhandlers; import com.l2jserver.gameserver.handler.IItemHandler; import com.l2jserver.gameserver.model.L2ItemInstance; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; public class Cactive implements IItemHandler { /** * * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.L2ItemInstance, boolean) */ public void useItem(L2Playable playable, L2ItemInstance item, boolean forceUse) { if (!(playable instanceof L2PcInstance)) return; L2PcInstance activeChar = (L2PcInstance) playable; int itemId = item.getItemId(); activeChar.soulShotLock.lock(); try { } finally { activeChar.soulShotLock.unlock(); } @SuppressWarnings("unused") int skillId = 0; switch (itemId) { case 60000: skillId=30412; break; case 60001: skillId=30413; break; } } }What I have done wrong and how to fix it or if it's a way to get the stats just the item to be inside inventory or something like that.
Thanks for your time :)
2 answers to this question
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