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Posted (edited)

 

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Line of Age is a project created in thought of new and old experienced players! Our target is to create a strong, large and united community which will help the project to grow. The Line of Age will serve players as many years as possible and we will make sure that this project will have necessary updates and content to not let new players fall behind, and not to let the old players get bored. We have put a lot work in recreating in-game currency as well as fitting it between original Lineage 2: High Five world and our ideas. Unique, versatile currency as our way to enable more future possibilities of adding and improving Line of Age world economy and gameplay, for both players seeking Player versus Player (PvP) and Player versus Environment (PvE). We will try to give as many players a lot fun and excitement. The current state and configuration of the server is to let players explore with an ease the beta test world, of Line of Age and help improving it with good critical suggestions. We are happy to introduce you to our project details, as there are many interesting mechanics that are being added to the game!

 

Current server status: Open beta test (auto account creation)

Once we are ready for grand opening, you will be able to find us on: https://anrinch.com/loa/en/

 

The basics

  • 85 level cap
  • Rates increased to x30 (set to x200 for beta test)
  • Auto loot pickup (excluding raid bosses)
  • 2h buff duration
  • New S84 armor set (Aurum)
  • New weapons (Antharas, Valakas and Lindvior)
  • New locations, in variety of difficulty that includes a boss on end for additional rewards
  • New Heirloom mechanics in form of items that improves with your character level (pAtk, mAtk, pDef, etc) allowing you to level up faster (adds experience multipliers) and saving up time to not to upgrade your equipment frequently
  • Character statistics system that keeps track of currently 42 values such as, total amount of killed monsters divided into all possible races, total player kills including PvP or PK, player deaths, total quests completed and many more
  • Unique achievement system to achieve almost anything
  • Improved spoil for new locations, so everyone can enjoy every class and character in-game
  • Improved Raid Bosses difficulty to let the players feel the progression and rewards rarity
  • All in One (AiO) system that has no rules but is restricted by the server to only be useful in towns
  • New recipes for crafting out the economy on the server
  • Anti-bot, we have decided upon SmartGuard protection but we are not sure if its best solution yet
  • No pay2win schema allowing everyone to have equal chance of being the best

 

Administration

lyszka00 (in-game LySzKa)

bialy90722 (in-game Ane)

Het

 

The machine

Location: Amsterdam

Hosting: https://www.hyperfilter.com

 

The server is constantly being improved, some of the basic features aren't fully working just yet. This is open beta test of the server, a time to test our bandwidth and server performance as hard as you can! While we are working on new features and fixing anything for you! We will be very graceful for your help and sharing with us your suggestions and we will make sure to improve the project.

 

Any updates of the server will be currently running on this forum only.

 

Current server patch (0.0.1.a): https://mega.nz/#!...VdyytKLRZO1_tMT4IDOstT10kgFM

 

 

 

Edited by bialy90722
Posted

x30 rates for custom server with custom gears seems low to me, i would prefer something like x50-100. but this is just my opinion.

++ Give a boost to the rates.Looks promising,wish you the best to you and your project.

Posted (edited)

Hey guys! Appreciate your responses ;)
Rates can be boosted by range of different items. Heirlooms does multiply experience and sp gain, it's possible to get  time limited exp boosters from monsters by 50% and blessed weapons that are also time limited to help you leveling

 

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Edited by lyszka00
Posted

Thank you! For all good lucks :)

We was thinking in first place to do x50, but we decided to let players be rewarded for grinding :) Also we didn't want to let it be too fast, so new players can more or less catch up on things quicker.

Posted

Thank you! For all good lucks :)

We was thinking in first place to do x50, but we decided to let players be rewarded for grinding :) Also we didn't want to let it be too fast, so new players can more or less catch up on things quicker.

its not that much of difference,just a small boost.Keep up good job for better results.

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