HTML_MESSAGE = "<html><head><title>Subclass Master</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>"
HTML_MESSAGE += "<img src=\"L2UI.SquareGray\" width=250 height=1><br>"
HTML_MESSAGE += "<table width=250 border=0 bgcolor=444444>"
HTML_MESSAGE += "<tr><td></td></tr>"
HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> Before taking any action, make sure you</font></td></tr>"
HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> are using the Main Class or the proper</font></td></tr>"
HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> Subclass, which requested the changes.</font></td></tr>"
if ReqItems == True:
HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> Besides you need the required items.</font></td></tr>"
HTML_MESSAGE += "<tr><td><br></td></tr>"
if xsubsamount < SubsNumber and Item2_Num >= 1: HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> Choose Sub: <font color=\"FFFF00\">"+str(Item2_Num)+" "+str(getitemname(st,Item2_Req))+"</font></font></td></tr>"
if Item3_Num >= 1: HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> Delete Sub: <font color=\"FFFF00\">"+str(Item3_Num)+" "+str(getitemname(st,Item3_Req))+"</font></font></td></tr>"
if Item1_Num >= 1: HTML_MESSAGE += "<tr><td align=\"left\"><font color=\"0088EE\"> Switch Sub: <font color=\"FFFF00\">"+str(Item1_Num)+" "+str(getitemname(st,Item1_Req))+"</font></font></td></tr>"
HTML_MESSAGE += "<tr><td></td></tr></table><br>"
HTML_MESSAGE += "<img src=\"L2UI.SquareGray\" width=250 height=1><br>"
HTML_MESSAGE += "<tr><td width=90 align=\"center\"><table width=90 border=0 bgcolor=444444><tr><td width=90 align=\"center\"><table width=85 border=0 bgcolor=444444>"
if xsubsamount < SubsNumber :
HTML_MESSAGE += "<tr><td><button value=\"Choose Sub\" action=\"bypass -h Quest " +QUEST_INFO + " gethtml 1\" width=80 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr><br1>"
HTML_MESSAGE += "<tr><td><button value=\"Delete Sub\" action=\"bypass -h Quest " +QUEST_INFO + " gethtml 3\" width=80 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr><br1>"
HTML_MESSAGE += "<tr><td><button value=\"Switch Sub\" action=\"bypass -h Quest " +QUEST_INFO + " gethtml 2\" width=80 height=20 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td></tr><br1>"
HTML_MESSAGE += "</table></td></tr></table></td></tr>"
HTML_MESSAGE += "</center></body></html>"
return HTML_MESSAGE
Line 423
j+=1
def getsubsammount(st):
j=-1
for i in range(maxsubsindb + 1):
var = getVar(st,"subclassid"+str(i))
if int(var) >= 0 and int(var) <= 136:
j+=1
return j
Line 406
val = "-1"
def getVar(st,const):
conn=DatabaseFactory.getInstance().getConnection()
act = conn.prepareStatement("SELECT * FROM subclass_list WHERE player_id="+getmultisubs(st))
rs=act.executeQuery()
val = "-1"
Hello,
I am currently using Mobius 2.8 Seven Signs (Subscriber Version).
I have increased the inventory capacity from 80 slots to 500 slots.
The problem is that when the number of items exceeds 200, opening the inventory causes a delay of about 1–2 seconds.
If the inventory is empty or contains only a small number of items, there is no lag at all, but when the item count goes over 200 or 300, the delay increases accordingly.
Is there anyone who could fix this issue?
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Question
Litch
I'm looking forward to change my review to the current Lucera
But when adapting the imports of a npc this occurs
Line 641
if event == "confirm":
Line 112
HTML_MESSAGE = "<html><head><title>Subclass Master</title></head><body><center><img src=\"L2UI_CH3.herotower_deco\" width=256 height=32><br><br>"
Line 423
j+=1
Line 406
val = "-1"
Import
NPC
http://www.l2jbrasil.com/index.php?/topic/93842-npc-substack-subclasse-acumulada-frozen-dream-v1v2/
If anyone can help, I would be extremely grateful :dat:
Edited by luannbr1 answer to this question
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