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Posted (edited)

also which java sdk version to use

 

1.8

File -> Project Structure -> New - JDK

 

Di1BURZ.png

 

 

 

Goddess+ patches is blasphemy for Lineage2. They kinda ruined a good oldschool game. Eventough Pere has done a great job with his pack, Tenkai was never really crowed.

Edited by fxb0t
Posted

One of the biggest reasons why god lacks so much popularity is because it's rare to find a rather playable GoD private server and I hope this share changes that. However, I'm afraid it's a bit late already :p

Posted

1.8

File -> Project Structure -> New - JDK

 

Di1BURZ.png

 

 

 

Goddess+ patches is blasphemy for Lineage2. They kinda ruined a good oldschool game. Eventough Pere has done a great job with his pack, Tenkai was never really crowed.

http://imgur.com/a/JHHd7

 

Connected to the target VM, address: '127.0.0.1:56010', transport: 'socket'
Disconnected from the target VM, address: '127.0.0.1:56010', transport: 'socket'
XSLTC version 1.4
SYNOPSIS
   java com.sun.org.apache.xalan.internal.xsltc.cmdline.Compile [-o <output>]
      [-d <directory>] [-j <jarfile>] [-p <package>]
      [-n] [-x] [-u] [-v] [-h] { <stylesheet> | -i }
 
OPTIONS
   -o <output>    assigns the name <output> to the generated
                  translet.  By default the translet name is
                  derived from the <stylesheet> name.  This option
                  is ignored if compiling multiple stylesheets.
   -d <directory> specifies a destination directory for translet
   -j <jarfile>   packages translet classes into a jar file of the
                  name specified as <jarfile>
   -p <package>   specifies a package name prefix for all generated
                  translet classes.
   -n             enables template inlining (default behavior better
                  on average).
   -x             turns on additional debugging message output
   -u             interprets <stylesheet> arguments as URLs
   -i             forces compiler to read stylesheet from stdin
   -v             prints the version of the compiler
   -h             prints this usage statement
 
 
Process finished with exit code -1
Posted (edited)

 

 

http://imgur.com/a/JHHd7

 

Connected to the target VM, address: '127.0.0.1:56010', transport: 'socket'
Disconnected from the target VM, address: '127.0.0.1:56010', transport: 'socket'
XSLTC version 1.4
SYNOPSIS
   java com.sun.org.apache.xalan.internal.xsltc.cmdline.Compile [-o <output>]
      [-d <directory>] [-j <jarfile>] [-p <package>]
      [-n] [-x] [-u] [-v] [-h] { <stylesheet> | -i }
 
OPTIONS
   -o <output>    assigns the name <output> to the generated
                  translet.  By default the translet name is
                  derived from the <stylesheet> name.  This option
                  is ignored if compiling multiple stylesheets.
   -d <directory> specifies a destination directory for translet
   -j <jarfile>   packages translet classes into a jar file of the
                  name specified as <jarfile>
   -p <package>   specifies a package name prefix for all generated
                  translet classes.
   -n             enables template inlining (default behavior better
                  on average).
   -x             turns on additional debugging message output
   -u             interprets <stylesheet> arguments as URLs
   -i             forces compiler to read stylesheet from stdin
   -v             prints the version of the compiler
   -h             prints this usage statement
 
 
Process finished with exit code -1

 

 

 

 

This bug triggers when you try to Debug Server.java?

 

 

can use build file from l2jserver? for compile i see is not difference on build.xml

Check the github info. You cannot build it. Just Debug Server.java directly from IntelliJ.

Edited by fxb0t
Posted

One of the biggest reasons why god lacks so much popularity is because it's rare to find a rather playable GoD private server and I hope this share changes that. However, I'm afraid it's a bit late already :P

 

Tenkai was/is fine. The only thing i disliked on your servers was the lack of balance caused by Epic weapons.

Posted

This bug triggers when you try to Debug Server.java?

 

 

Check the github info. You cannot build it. Just Debug Server.java directly from IntelliJ.

Yes that bug happens, can u make video of how to setup server from start to finish, thx

Posted

The project will go back to private soon, be sure to get your copies!

 

@rakkay: the geodata is not my work, hence it's not shared.

 

@noobs: do you really think I'll waste time teaching you shit while you just want to be able to log and play in your localhost servers?

Posted (edited)

So I am getting this error:

 

220 [boneCP-pool-watch-thread] ERROR com.jolbox.bonecp.ConnectionHandle - Failed to acquire connection. Sleeping for 3000ms. Attempts left: 5
java.sql.SQLException: No suitable driver found for jdbc:mysql://localhost/l2jdb?useUnicode=true&characterEncoding=utf-8
at java.sql.DriverManager.getConnection(DriverManager.java:689)
at java.sql.DriverManager.getConnection(DriverManager.java:247)
at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:230)
at com.jolbox.bonecp.ConnectionHandle.obtainInternalConnection(ConnectionHandle.java:197)
at com.jolbox.bonecp.ConnectionHandle.<init>(ConnectionHandle.java:154)
at com.jolbox.bonecp.PoolWatchThread.fillConnections(PoolWatchThread.java:121)
at com.jolbox.bonecp.PoolWatchThread.run(PoolWatchThread.java:102)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
 
Seems to be an issue with  mysql but i have no idea how to fix it. Should i reinstall mysql? Am i missing files in java?
Edited by luthy1337

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