I have issue in the quest -Audience with the Land Dragon.
It seems that I cannot find one little spawn isseu with Abyssal Jewel guardian amount. Quest it self works fine to the end, exept the amount of those guardians in all Jewel cases.. in stead of 5-6-7 it spawns like 20!
How and where to reduce the amount of guardian spawn?
I browsed through quest .py, but my eye did not catch any line responsible for spawn amount.
The script under its def onAttack has its spawn commands:
def onAttack (self, npc, player, damage, isPet):
st = player.getQuestState(qn)
if st :
npcId = npc.getNpcId()
maxHp = npc.getMaxHp()
nowHp = npc.getCurrentHp()
cond = st.getInt("cond")
if npcId == ABYSS_JEWEL1 :
if cond == 2 and st.getInt("moke")<>1:
if nowHp < maxHp*0.8 and st.getInt("aspawned")<>1 :
for i in range(0,70,7):
st.addSpawn(GUARDIAN1,-81260,75639+i,-3300,180000)
st.addSpawn(GUARDIAN1,-81240,75639+i,-3300,180000)
st.set("aspawned","1")
self.startQuestTimer("Jewel1_Timer1",900000,npc,None)
elif nowHp < maxHp*0.4 and st.getQuestItemsCount(FIRST_FRAGMENT_OF_ABYSS_JEWEL)==0 :
st.giveItems(FIRST_FRAGMENT_OF_ABYSS_JEWEL,1)
st.playSound("ItemSound.quest_itemget")
self.startQuestTimer("Jewel1_Timer2",240000,npc,None)
if nowHp < maxHp*0.1 :
npc.reduceCurrentHp(9999999,npc)
self.cancelQuestTimer("Jewel1_Timer1",npc,None)
self.cancelQuestTimer("Jewel1_Timer2",npc,None)
if npcId == ABYSS_JEWEL2 :
Could not locate anywhere else anything/db/java side.. It should be stated in .py anyway right? May b I'm missing to see which digits are the ones...
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hello everyone !
I need help with a l2script Rev H5-Salvation/Classic build. I compiled the project, installed everything but I can't log in to the server, it won't log me in. I tried a thousand ways without good results. I leave you the error when logging in either with the H5-Salvation Client.
ERROR ---> WARN: IPBANMANAGER ---> IP !!!!
I'm waiting for help! Thank you!
Question
zilbe333
Hi,
I have issue in the quest -Audience with the Land Dragon.
It seems that I cannot find one little spawn isseu with Abyssal Jewel guardian amount. Quest it self works fine to the end, exept the amount of those guardians in all Jewel cases.. in stead of 5-6-7 it spawns like 20!
How and where to reduce the amount of guardian spawn?
I browsed through quest .py, but my eye did not catch any line responsible for spawn amount.
The script under its def onAttack has its spawn commands:
Could not locate anywhere else anything/db/java side.. It should be stated in .py anyway right? May b I'm missing to see which digits are the ones...
Edited by zilbe3333 answers to this question
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