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Posted

Hi,

I have problem with quest markers, I do have them on server, but when you finish quest, let's say one-time, the red marker appears back again if q would b avaliable, but speaking with npc it says obviously that it's already completed.

 

I read about npcgrp.dat file and and how to set to npc how many q it has, but how to stop them appear once it's done?

  • 2 weeks later...
Posted

Hi,

I have problem with quest markers, I do have them on server, but when you finish quest, let's say one-time, the red marker appears back again if q would b avaliable, but speaking with npc it says obviously that it's already completed.

 

I read about npcgrp.dat file and and how to set to npc how many q it has, but how to stop them appear once it's done?

What pack?Modified system? e.t.c

Posted (edited)

What pack?Modified system? e.t.c

Hi, tnx for reply

L2jFrozen, system has it's simple mods/some items, some sysmsg../ nothing major or left clearly unchecked. Never modified anything under npc or q groups.. I have looked into the files, compared some bits with problem q, that I've already had come across with other same file from Interlude servers, I've tried to swop quest and npc grp.dat files completely from like 7-8-9 different top low rate Interlude servers, nothing changes with markers. My guess was that it doesn't log/record it in history right that it has been completed? But some repeatable q dont have markers at all..

Not sure from where to begin clearing it all out right...  :/

Edited by l2life
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