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Posted

1. u try observ games until it drops u in stadium w/o return button

2.soe (if u can't soe the admin got fixed it)

3.go next to a friend and check if he see u  (100% if u make soe u are invisible)\

4.sign to a game alone or same time with a friend who will feed u

5a. if ur feed failed and u play vs someone else he can't see or /target u and the game end as tie

5b.if u play vs ur friend he alt+crt+del to critical his client and loose the game and u get feeded

 

i hope this will help on oly addicts :P

it's not work on refused anymore

Posted

1. u try observ games until it drops u in stadium w/o return button

i don't understand this part...you keep observing games until the "return" button does'nt appear anymore or what?

Posted

Imo I'd not say it as a Feed way =D

1. u try observ games until it drops u in stadium w/o return button

I really didn't get this, you try observe the match until you get in? - really don't believe that its gonna works.

 

2.soe (if u can't soe the admin got fixed it)

Most of server(if not all of them), when you're observing, you can't open your inventory. Neither soe =D

 

4.sign to a game alone or same time with a friend who will feed u

For feed 100% , you need at least 9 ppl(more ppl - less chance you has to get a random), 1 (farmer one, or any class who wins without feeding) for close the 1st round, then when he be called, he scream "called" on ts/ventrillo and every1 else(7ppl) + you click to join in oly. That's what I do.

 

Thx for info anyway.

Posted

when u observ games  sometimes it drops u in arena as observer but u see ur char ur skills  but  they can't see u or when u try do a skill or attack on one of them u have the msg "observers cannot participate "

Posted

That's really ... strange.

 

Because I really didn't get it. Write better guide please. Improve your english please.

Posted

i didn't get how make that but ist sound like little fake. i tried but cuz don't understand ur guide didn't happen anything

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    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. 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" + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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