Hello, I need help to repair the "Auction House", for those who do not know it is an item of sale system (alt + B ) the player selects the item to be sold, the price and the amount of time he'll be selling (1-9 days), if during that time the item is not sold it returns to the owner. Hi5 removed a review, but I'm with some errors, they are: the expiry of the time item he does not return to the player (owner of the item), and when the item is purchased adena is not transferred to the owner. I hope someone can help, below the original code and the adaptation made by me. (ADAPTED TO ACIS)
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https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
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L2shaken
Hello, I need help to repair the "Auction House", for those who do not know it is an item of sale system (alt + B ) the player selects the item to be sold, the price and the amount of time he'll be selling (1-9 days), if during that time the item is not sold it returns to the owner. Hi5 removed a review, but I'm with some errors, they are: the expiry of the time item he does not return to the player (owner of the item), and when the item is purchased adena is not transferred to the owner. I hope someone can help, below the original code and the adaptation made by me. (ADAPTED TO ACIS)
ORIGINAL code:
http://pastebin.com/fFHLXHfc
ADAPTED code:
http://pastebin.com/BM6r7jKb
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