You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Account Features
➡ EARLY SUPPORTER BADGE
➡ NO QUEST BADGE
➡ 24 MONTHS BOOST BADGE
➡ 1 YEAR NITRO SUBSCRIPTION
➡ CREATION DATE IS 2017
➡ ACCOUNT STANDING STATUS IS ALL GOOD
➡ CLEAN BILLING
➡ OGE MAIL OUTLOOK
PAYMENT METHODS
➡ CRYPTO
➡ PAYPAL
➡ CASHAPP
➡ BANK TRANSFER
➡ GIFTCARDS
➡ ZELLE
➡ VENMO
CONTACTS
➡ DISCORD : crh11s
➡ TELEGRAM : crh11s
CONTACT WITH ME IF YOU ARE SERIOUS BUYE
To check the operation of npc movement. You can turn off all movement in the game and move only the npc you want using the move to package. This way you will reduce a lot of unnecessary code and understand where the problem is.
And all your maps are not thread safe and you are using multithreading
startQuestTimer("move", 5000, npc, null);
Question
petrosss
Looking for serious developer to create lineage server , must have knowledge of L2 Java and must be easy to work with.
(Any ideas and suggestions are welcome.)
add me on skype : petros perrone95
Edited by petrosss1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.