Jump to content

Recommended Posts

  • 1 month later...
Posted (edited)

 

 

var Captcha:string;
begin
while delay(500) do
if Captcha <> Engine.DlgText then
begin
Captcha := Engine.DlgText;
if (Pos('снятия', Captcha) <> 0) then
PlaySound('Sounds/hp.wav',false);
Delay(1800);
end;
end.

 

or 

 

he not reacts ,captcha code does not write

function SetForegroundWindow(hwnd: integer) : Boolean; stdcall;
external 'user32.dll';

function captcha:boolean; begin
if engine.dlgtext.contains('Refresh') or
engine.dlgtext.contains('Captcha') or
engine.dlgtext.contains('60 seconds') or
engine.dlgtext.contains('Bot') then begin
SetForegroundWindow(Engine.GameWindow); 
PlaySound(exepath+'\sounds\'+'PlayerAlarm'+'.wav');
delay(500); 
StopSound;
end; 

Edited by valentin

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock