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Boxes/chests Or W/e


Question

Posted

hey, I cant find the xml file or something that holds the info on the boxes/chests or w/e items. I mean like you get an item from a monster, its a box or smth, and you can open it, and you get an item from it. dunno how to explain it but I think its somewhere in the files and I cant find it :)

7 answers to this question

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Posted (edited)

It's easy. Check the Reagent Pouch xml structure and do the same ;)

 

Item xml

        <set name="handler" val="ItemSkills" />
        <set name="item_skill" val="2174-1" />

==>

 

skill xml

    <skill id="2174" levels="3" name="Ingredient Bag">
        <table name="#extractableItems">
            6019,2,30;6013,2,30;6014,1,20;6016,1,20 <--- here, it's level 1 skill
            6017,2,10;6020,2,20;6014,1,35;6016,1,35
            6012,1,20;6018,2,20;6019,2,20;6013,1,40
        </table>
        <set name="capsuled_items_skill" val="#extractableItems" />
        <set name="operateType" val="OP_ACTIVE" />
        <set name="skillType" val="EXTRACTABLE" />
        <set name="target" val="TARGET_SELF" />
    </skill>
Edited by SweeTs
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Posted

I formulated the question wrong probably :/ How do I create a box (item for inventory) that opens and gives you different items when you open it

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Posted

is there a way to make different chances in getting those items from extraction? like there's 90% chance that u get 1m adena's and 10% that u get 2m. just wondering

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Posted (edited)

You should pay more attention for the 'config'.. 6019,2,30;

 

Id, amount, chance;

Edited by SweeTs
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