raF Posted August 7, 2015 Posted August 7, 2015 I am trying to adapt this NPC to aCis but I faced a problem. Here is the Script package custom.DeLevelManager; import com.l2jserver.gameserver.cache.HtmCache; import com.l2jserver.gameserver.datatables.ItemTable; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jserver.gameserver.network.serverpackets.UserInfo; /** * @author `Heroin * Made For Maxcheaters.com */ public class DeLevelManager extends Quest { private static final int npcid = 36650; // npc id private static final int MinLevel = 10; // Minimum Level, (e.g if you set 10, players wont be able to be level 9). private static final int ItemConsumeId = 57; // Item Consume id private int levels ; // Item Consume id private static final int ItemConsumeNumEveryLevel = 100; // Item ItemConsumeNumEveryLevel private static String htm = "data/scripts/custom/DeLevelManager/1.htm"; //html location private static String ItemName = ItemTable.getInstance().createDummyItem(ItemConsumeId).getItemName(); public DeLevelManager(int questId, String name, String descr) { super(questId, name, descr); addFirstTalkId(npcid); addTalkId(npcid); addStartNpc(npcid); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { if (event.startsWith("dlvl")) { Dlvl(event, npc, player, event); } return ""; } private void Dlvl(String event, L2Npc npc, L2PcInstance player, String command) { try { String val = command.substring(5); int pointer = Integer.parseInt(val); int k = player.getLevel(); levels = k - pointer; if (player.getInventory().getItemByItemId(ItemConsumeId) == null) { player.sendMessage("You don't have enough items!"); return; } if (val == null) { player.sendMessage("Something went wrong!"); return; } if (pointer < 10) { player.sendMessage("Incorrect Level Number!"); return; } if (pointer < MinLevel) { player.sendMessage("Incorrect Level Number!"); return; } if (player.getLevel() <= pointer) { player.sendMessage("Your level is already lower."); return; } if (player.getInventory().getItemByItemId(ItemConsumeId).getCount() < ItemConsumeNumEveryLevel*levels) { player.sendMessage("You don't have enough items!"); return; } if (player.getInventory().getItemByItemId(ItemConsumeId).getCount() >= ItemConsumeNumEveryLevel) { k = player.getLevel(); final byte lvl = Byte.parseByte(pointer + ""); player.getStat().setLevel(lvl); player.sendMessage("Congratulations! You are now "+pointer+" level."); for(L2Skill sk : player.getAllSkills()) { player.removeSkill(sk); } player.broadcastStatusUpdate(); player.broadcastUserInfo(); player.sendPacket(new UserInfo(player)); player.sendPacket(new ExBrExtraUserInfo(player)); player.giveAvailableAutoGetSkills(); player.giveAvailableSkills(true, true); player.sendSkillList(); levels = k - pointer; player.destroyItemByItemId("DlvlManager", ItemConsumeId, ItemConsumeNumEveryLevel*levels, player, true); } } catch (Exception e) { player.sendMessage("Something went wrong try again."); } } @Override public String onFirstTalk(L2Npc npc, L2PcInstance player) { final int npcId = npc.getNpcId(); if (player.getQuestState(getName()) == null) { newQuestState(player); } if (npcId == npcid) { String html = HtmCache.getInstance().getHtm(player.getHtmlPrefix(), htm); html = html.replaceAll("%player%", player.getName()); html = html.replaceAll("%itemname%", ItemName); html = html.replaceAll("%price%", ""+ItemConsumeNumEveryLevel+""); NpcHtmlMessage npcHtml = new NpcHtmlMessage(0); npcHtml.setHtml(html); player.sendPacket(npcHtml); } return ""; } public static void main(final String[] args) { new DeLevelManager(-1, DeLevelManager.class.getSimpleName(), "custom"); System.out.println("De Level Manager by `Heroin has been loaded successfully!"); } } This is the error: String html = HtmCache.getInstance().getHtm(player.getHtmlPrefix(), htm); Quote
0 Kelrzher Posted August 7, 2015 Posted August 7, 2015 String html = HtmCache.getInstance().getHtm(player.getHtmlPrefix());maybe Quote
0 svipben Posted August 7, 2015 Posted August 7, 2015 String html = HtmCache.getInstance().getHtm(player.getHtmlPrefix());maybe You're wrong. Correct answer: String html = HtmCache.getInstance().getHtm(htm); Quote
0 Tryskell Posted August 8, 2015 Posted August 8, 2015 (edited) I'm fed up to see those idiots if (npcId == npcid) if you registered only a single NPC it can only affect the one you registered. It would have a use only if you register numerous ids and they got a different behavior. And the return isn't even used... Finally if it's to static the data, better write it directly into the htm to avoid crappy stuff. @Override public String onFirstTalk(L2Npc npc, L2PcInstance player) { if (player.getQuestState(getName()) == null) newQuestState(player); String html = HtmCache.getInstance().getHtm(htm); html = html.replaceAll("%player%", player.getName()); html = html.replaceAll("%itemname%", ItemName); html = html.replaceAll("%price%", ""+ItemConsumeNumEveryLevel+""); return html; } Edited August 8, 2015 by Tryskell Quote
0 raF Posted August 8, 2015 Author Posted August 8, 2015 What means this error in GS console ScriptManager: Error loading "scripts.xml" file, java.lang.InstantiationExceptio n: net.sf.l2j.gameserver.scripting.scripts.custom.DeLevelManager Quote
0 SweeTs Posted August 8, 2015 Posted August 8, 2015 That means exactly what does it means Error loading "scripts.xml" file You did something wrong there, simple. Quote
Question
raF
I am trying to adapt this NPC to aCis but I faced a problem.
Here is the Script
This is the error:
5 answers to this question
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