Added: a brand-new default dashboard template.
You can now add multiple game/login server builds.
Full support for running both PTS & L2J servers simultaneously, with switching between them.
Payment systems: added OmegaPay and Pally (new PayPal-style API).
Account history now stores everything: donations, items delivered to characters, referrals, transfers between game accounts, and coin transfers to another master account.
Personal Promo Code System: you can create a promo code and assign it to a user or promoter. When donating, a player can enter this promo code to receive bonus coins, and the promo code owner also receives a bonus — all fully configurable in the admin panel.
Look demo site: demo
🚀 **TOMORROW – GRAND OPENING!** 🚀
📅 **Grand Opening Date:** 5 December 2025
⏰ **Time:** 20:00 GMT+2
🎫 **BONUS CODE:** `WELCOME-TO-L2MID`
⚠️ Limited to the **first 100 players** only!
🖥️ **Server Info:**
- 🕒 The server will open **1 hour earlier (19:00 GMT+2)** so you can create your characters.
- 🧍 All important **NPCs will appear at 20:00 GMT+2** for the official **GRAND OPENING**.
💡 **How to redeem the bonus code:**
- After you create your character, log in to the **L2Mid Panel** and redeem your bonus here:
🔗 https://l2mid.com/account.php#dash-promocode
🎁 **BONUS CODE REWARDS:**
🧪 Mana Drug × 50
🛡️ Greater CP Potion × 50
❤️ Greater Healing Potion × 50
📜 Blessed Scroll of Escape × 5
⭐ Bonus Rune – 3 Hours × 1
⚔️ Get ready for the start of your new adventure on **L2Mid**!
Question
nery
helpme code in java base l2f
import l2f.gameserver.utils.VgConfig;
import l2f.commons.util.Base64;
import l2f.commons.crypt.NewCrypt;
import java.io.*;
import java.net.URL;
import java.net.URLConnection;
import java.security.CodeSource;
import java.security.ProtectionDomain;
import java.util.Enumeration;
import java.util.zip.ZipEntry;
import java.util.zip.ZipFile;
public Class forName(String className) { String classFile; ZipFile z; Enumeration list; if(VgConfig.NPROTECT_KEY == -1) throw new Exception(); classFile = className.replace(".", "/"); z = new ZipFile(VLoaderKey.getProtectionDomain().getCodeSource().getLocation().toURI()); list = z.entries(); byte data[]; ZipEntry ze; do { if(!list.hasMoreElements()) ze = (ZipEntry)list.nextElement(); } while(!ze.getName().startsWith(classFile)); InputStream is = z.getInputStream(ze); data = new byte[(int)ze.getSize()]; is.read(data); is.close(); if(data[0] != -54 || data[1] != -2) { NewCrypt nc = new NewCrypt(String.format("%X", new Object[] { Integer.valueOf(VgConfig.NPROTECT_KEY) })); data = nc.decrypt(data); } try { Class result = defineClass(className, data, 0, data.length); z.close(); return result; } catch(ClassFormatError e) { System.out.println(" - Fxn 64 Protect: Unable to load protection components"); } z.close(); System.exit(0); return null; throw new Exception(); Exception e; System.out.println("WARNING: Unable to load protection components"); System.exit(0); return null; }erro compile
compile:
[javac] \java\l2f\gameserver\utils\VLoaderKey.java:91: error: cannot find symbol
[javac] z = new ZipFile(VLoaderKey.getProtectionDomain().getCodeSource().getLocation().toURI());
[javac] ^
[javac] symbol: method getProtectionDomain()
[javac] location: class VLoaderKey
[javac] \java\l2f\gameserver\utils\VLoaderRev.java:112: error: cannot find symbol
[javac] Class result = defineClass(className, data, 0, data.length);
[javac] ^
[javac] symbol: method defineClass(String,byte[],int,int)
[javac] location: class VLoaderRev
0 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now