Heyyy :D Is there a way to make self buffs of classes for example Rapid Shot and tank buffs non countable at the players max buffs cause right now in order to have full buffs and player buffs some buffs have to be cancelled ...
And maybe where to disable attacks getting cancelled by damage
The problem is the following. Whenever I spawn some fakeplayer for pvp or event, my character's target is always set together with the fakeplayer's target. Whenever I or a fakeplayer takes a target, all targets in an area are set to the same target.
I hope you understood.
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WTS AQ, Zaken, Baium l2reborn origins x1
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MM doable at your expense ( epicnpc or pufa.store with verification )
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mikemaster
Heyyy :D
Is there a way to make self buffs of classes for example Rapid Shot and tank buffs non countable at the players max buffs cause right now in order to have full buffs and player buffs some buffs have to be cancelled ...
And maybe where to disable attacks getting cancelled by damage
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