Jump to content

Question

Posted

geia sas exw kanei me to programataki ta buffs 1 H douleuoun kanonika 

 

 

alla otan kanw add skill ston pexti m px.song of vitality +30 time mou to dixnei 4 lepta 

 

enw stin buffer to kanoniko to song of  vitality to +0 ine 1 wra ! pos mboro na allakso tin wra sto +30 ?

4 answers to this question

Recommended Posts

  • 0
Posted

Gameserver,data,stats,skills -> vriskeis to skill id tou skill pou 9es na allakseis .. anoigeis to analogo XML vriskeis to skill kai gravei enc1vol h kati paromio afto einai to skill enchant .. psakse :)

  • 0
Posted

nai to grafei auto alla ti na allakso akrivos !

 

<skill id="304" levels="1" name="Song of Vitality" enchantLevels1="30" enchantLevels2="30">
<table name="#enchantMagicLvl">76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 82 83 83 83 84 84
            85 85 85
        </table>
<enchant1 name="magicLvl" val="#enchantMagicLvl"/>
<enchant2 name="magicLvl" val="#enchantMagicLvl"/>
<table name="#ench1time">125 131 136 142 147 153 158 164 169 175 180 186 191 197 202 208 213 219 224 230 235 241
            246 252 257 263 268 274 279 285
        </table>
<table name="#ench2MpConsume">58 57 56 55 53 52 51 50 48 47 46 45 43 42 41 40 39 37 36 35 34 32 31 30 29 27 26
            25 24 22
        </table>
<set name="mpConsume" val="60"/>
<set name="nextDanceCost" val="30"/>
<set name="target" val="TARGET_PARTY"/>
<set name="skillRadius" val="1000"/>
<set name="reuseDelay" val="10000"/>
<set name="hitTime" val="2500"/>
<set name="skillType" val="BUFF"/>
<set name="isDance" val="true"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="-1"/>
<set name="effectRange" val="-1"/>
<set name="aggroPoints" val="611"/>
<enchant1 name="aggroPoints" val="655"/>
<enchant2 name="aggroPoints" val="655"/>
<enchant2 name="mpConsume" val="#ench2MpConsume"/>
<for>
<effect name="Buff" count="1" val="0" time="3600">
<mul order="0x30" stat="maxHp" val="1.3"/>
</effect>
</for>
<enchant1for>
<effect name="Buff" time="#ench1time" count="1" val="0">
<mul order="0x30" stat="maxHp" val="1.3"/>
</effect>
</enchant1for>
</skill>
Guest
This topic is now closed to further replies.


×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock