Let's say a player adds an augmentation with a passive skill. If the augmented skill is magic barrier lvl 10 the stats will be +77 m.def. Are those stats multiplied by other skills effect? Or its just pure add on m.def.?
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The problem is the following. Whenever I spawn some fakeplayer for pvp or event, my character's target is always set together with the fakeplayer's target. Whenever I or a fakeplayer takes a target, all targets in an area are set to the same target.
I hope you understood.
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kostantinosftw
Hello,
Let's say a player adds an augmentation with a passive skill. If the augmented skill is magic barrier lvl 10 the stats will be +77 m.def. Are those stats multiplied by other skills effect? Or its just pure add on m.def.?
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