Let's say a player adds an augmentation with a passive skill. If the augmented skill is magic barrier lvl 10 the stats will be +77 m.def. Are those stats multiplied by other skills effect? Or its just pure add on m.def.?
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2 clients:
StyleA: Original client
test1: Unity client
Monster kills are displayed correctly on both clients. Soon it will be possible to kill mobs in a party on 2 different clients
I apologize for my incompetence. The ability to trade is limited only for builder 1. Ordinary characters can trade with each other, and this has nothing to do with auto loot.)
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kostantinosftw
Hello,
Let's say a player adds an augmentation with a passive skill. If the augmented skill is magic barrier lvl 10 the stats will be +77 m.def. Are those stats multiplied by other skills effect? Or its just pure add on m.def.?
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