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Interlude Aspect Ratio


ericvini

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Hello,

 

Are there any mods that fix the aspect ratio in IL?

 

I mean, it cuts the bottom and upper parts of the screen if you choose any resolution that isn't 4:3, e.g.: 16:9, 16:10. GF, HF don't have this "problem".

 

Thank you.

 

 

Edit:

 

16:9 is supposed to give u more screen area, not less.

The wider it gets, the less that you see. Gracia Final and High Five don't have this problem. I think anything newer than Kamael doesn't have it.

Screenshots, just changed resolution (aspect ratio). its harder to notice on 16:9, if u dont compare with the correct 4:3. You may be using it "incorrectly" all this time and never noticed.

4:3 1024x768:
HnB4ysM.jpg

16:9 1280x720:
5PgCtay.jpg

Custom 1780x748 (works on GF as I said):
aAhxYn4.jpg
 

Use the trees to compare. You should see more, wider, not less on the top/bottom. Thats the point of widescreen, but l2 interlude is old and many games of this time had this problem.

Edited by ericvini
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this is an odd problem you got there aence i had Interlude and used 1280x720 and worked fine

mabe is something with your system, duno wath to say !

use 4:3 on ur pc and compare. put it 1024x768. Of course it works fine, now compare with 4:3 and u ll notice that u have less screen on the top/bottom parts.

 

interlude, not newer - newer ones work fine

 

16:9 is supposed to give u more screen area, not less.

 

The wider it gets, the less that you see. Gracia Final and High Five don't have this problem. I think anything newer than Kamael doesn't have it.

 

Screenshots, just changed resolution (aspect ratio). its harder to notice on 16:9, if u dont compare with the correct 4:3. You may be using it "incorrectly" all this time and never noticed.

 

4:3 1024x768:

HnB4ysM.jpg

 

16:9 1280x720:

5PgCtay.jpg

 

Custom 1780x748 (works on GF as I said):

aAhxYn4.jpg

 

Use the trees to compare. You should see more, wider, not less on the top/bottom. Thats the point of widescreen, but l2 interlude is old and many games of this time had this problem.

Edited by ericvini
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