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Just found about it and the admin bought the files from Master Toma so it will be similar to Teon from Elmorelab
Starting with C1 and upgrading up to Kamael in the future
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Site: https://eternalrecall.org/
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Question
localh85
I am having a tremendous time getting buffs canceled when you walk on castle areas.
I am trying to make it so 1 hour NPC/AIO buffs are dispelled when you enter castle areas and it is only retail spells that must be cast there.
Here is what I have, and I have tried a number of variations
Any ideas?
Area Data //Siege Dispel area_begin name=[gludio_castle] map_no = {19;21} type=instant_skill target=pc skill_name=[area_cancel] skill_prob=100 initial_delay = 1 default_status=on range = {{-22615;104510;-4448;3551};{-13290;104564;-4448;3551};{-13313;116950;-4448;3551};{-22638;116896;-4448;3551}} area_end area_begin name=[dion_castle] map_no = {20;22} type=instant_skill target=pc skill_name=[area_cancel] skill_prob=100 initial_delay = 1 default_status=on range = {{26575;165240;-4642;4000};{17250;165186;-4642;4000};{17273;152800;-4642;4000};{26598;152854;-4642;4000}} area_end Skill Data skill_begin skill_name=[area_cancel] skill_id=11031 level=1 operate_type=A1 magic_level=1 effect={{i_dispel_by_category;slot_buff;100}} is_magic=0 mp_consume2=0 cast_range=-1 effective_range=-1 skill_hit_time=0 skill_cool_time=0 skill_hit_cancel_time=0 reuse_delay=0 attribute=attr_none effect_point=0 target_type=self affect_scope=single affect_limit={0;0} next_action=none ride_state={@ride_none} skill_end3 answers to this question
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