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Ok, let me write a short example when the error occurs...

I tought in first instance that the pvp zone has something to do with this but than a player told me that they started to take the errors after they spawned Flag on siege.

 

So, around an x radius every players take error in the place where the flag was spawned.

The flag cannot be seen.

The bad thing is that they can't re-enter game because they eat error everytime they log.

Is this a error based on some java things or exclusively by client?

For sure something related with flags from siege.

Error message:


OS : Windows Vista 6.1 (Build: 7601)
CPU : GenuineIntel PentiumPro-class processor @ 2395 MHz with 4095MB RAM
Video : Intel(R) HD Graphics 4000 (2932)
 
Assertion failed: Delta==Delta [File:.\UnPhysic.cpp] [Line: 1027]
 
History: APawn::physWalking <- flag_a 20_22.flag_a0 Loc.X=19928.000000 Y=154360.000000 Z=-2973.263428 Acc.X0.000000 Y=0.000000 Z=0.000000 Vel.X=-1.#IND00 Y=-1.#IND00 Z=-1.#IND00 Delta.X=-1.#IND00 Y=-1.#IND00 Z=0.000000 <- APawn::performPhysics <- AActor::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop

 

 

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