Jump to content

Recommended Posts

Posted (edited)

L2 Legendary Features

L2 Legendary is a mid-rate server, and therefore has some characteristics, such as Rates, NPCs, areas and Drops modified and customized.We have a mid rate farming for entertaining fun,field-raids atractive drop and nice rewards for farming and conquering Fortresses.

Farming its build so that it won't take ages until you get your first rb jewl,but it won't be easy either.

 

Event pre opening.

Tell us your ideas to make our server unique.For every unique idea you receive 1 col.

Share and like and comment on our facebook page and you receive 1 col for every like 10 like bringed by you:https://www.facebook.com/l2legendaryy

Bring your clan and you receive clan Lv 7 and 50k rep.

 

 

L2 Legendary Contact:

 

Website: http://www.l2-dejavu.com/

Forum: http://www.l2-dejavu.com/forum/

Facebook: https://www.facebook.com/l2legendaryy?ref=bookmarks 

Join our facebook page for more information,news and updates.

 

L2 Legendaryy upcoming features.
World Boss atractive drops+area autoflag.
Fortress Captains
 will drop now exclusive items.


On our server we use everything L2 World has to offer.

 

BASIC RATES

 

Experience (EXP) : 1000x
Skill Points (SP) : 200x
Adena : 100x
Drop Items : 1x
Quest Experience (EXP) : 10x
Quest Skill Points (SP) : 10x
Quest Adena : 10x
Quest Drop Items : 4x
Spoil : 40x
Weight Limit : 5x
Manor : 2x
Extract Fish : 10x

 

ENCHANTS

Safe Enchant : 4
Max. Enchant : 20
Normal Scroll chance : 60%
Blessed Scroll chance : 70%
Elemental Max. Level : Level 9
Elemental Stone chance : 50%
Elemental Crystal chance : 35%

 

BASIC CONFIGURATIONS

 

Server, and Forum Time : GMT+2
Buffs, Dances and songs Duration : 5h
Buff Slots : 24
Clients per PC : 4

Anti-Bot (LAMEGUARD + Report system)
Geodata and Pathnodes

 

GENERAL INFORMATION

 

Sub-Class Free without Quest
Sub-Class/Duall Class Max. Level : 80/99     
Class Master
Off-line Shop mode
Off-line Buffers mode
Auto Learn Skills Until 3rd Class
Auto Learn Loot
Vitality System
Unique Community Board
Shift+click
Auction System
Champions System
Wedding System

 

 

Farm Zones:

 

Bloody Swamp

Adena

Water Rune

Fire Rune

Wind Rune

Event Medals

Event Glittering Medals

 

Fairy Settlement

Adena

Lifestones R grade/R95/R99 Mid/High/Top

 

Prison of Darkness

Adena

Water Rune

Fire Rune

Wind Rune

Event Medals

Event Glittering Medals

 

Garden of Genesis

Adena

Giant’s Energy

Event Medals

Event Glittering medals

 

Nornil’s Cave

Adena

Event Medals

Event Glitter Medals

Giant’s Energy

 

Orbil Temple-Small Pary Farm

Adena

Event Medals

Event Glittering Medals

Enchant Scrol R Armor

Enchant Scrol R Weapon

Bloody Eternal Stones

 

Seal of Shilen

Adena

Event Medals

Event Glittering Medals

Element Stones

Element Crystals

 

Guillotine Fortress-Party Farm

Adena

Event Medals

Event Glittering Medals

Energy of Destruction

Dark Eternal Stones Echancement

 

Cemetery

Adena

Event Medals

Event Glittering Medals

Elemental Energy’s

 

Land of Chaos-Level 99 Solo-Small Party Ground

Adena

Event Medals

Event Glittering Medals

Runes

Bloody Amaranthine Enchancement Stones

Elycum

 

Raider Crossroads

Adena

Event Medals

Event Glittering Medals

Runes

Dark Amaranthine Enchancement Stones

Dragon Claw

 

Hellbound Areas

 

 

Beleth Circle-Level 99 Solo Ground

Good Adena Drop

Good Event Medals Drop

Good Event Glittering Medals Drop

Good Runes Drop

Giant’s Lifestones

Bloody Amaranthine Stones

Giant's Energy

Elycum

 

Desert Quarry-Level 99 Small Party Ground for Bloody Users

High Adena

High Event Medals

High Event Glitter Medals

High Rune Drop

Dark Eternal Enchancement Stones

Giant’s Lifestones

Elycum

Giant's Energy

 

 

Phantasmal Ridge-Level 99 Party Hunting Ground for Bloody Users

Best Adena Drop

Best Event Medals Drop

Best Event Glitter Medals Drop

Best Rune Drop

Dark Amaranthine Enchancement Stones

Dark Eternal Enchancement Stones

Giant's Energy

Energy of Destruction

Bloody Amaranthine Enchancement Stone

Bloody Eternal Enchancement Stone

Giant's Lifestones

Elycum

Dragon Claw

Edited by MrDany
Posted

Of course they will be implemented.Probably farmable from world and grand bosses.

Yeah ... Great idea...add the dragon weapons to screw up the whole server.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • Migrating a legacy Interlude server to PostgreSQL while adding real observability is basically forcing 2006 MMO engineering to attend a 2026 infrastructure conference at gunpoint. PS: which revision of aCis? PS: 🧻what was broken during this whatever you call it.    AAC Guard beign asked to adapt to this be like: - Creating bugs since early 2018
    • OH MY LORDDDDDDDDDDDDDDDDDDDDD   FINALLY
    • TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server!  Create your free account here
    • I came out of my cave as I do once every 5 years. By now, I know nobody really cares about L2, but I still find it fun to experiment. Everything you see here will be free and open source. I have no interest in selling anything.   Long story short, I like to revisit Interlude and apply what I've learned to see how far I can push it. Here's Outerlude, a public fork of aCis for the modern age.   Video demo:   Work that has been done:   Redone the netcode from scratch to be async The NPC AI was completely redone based on Finite State Machines Moved to PostgreSQL and using some of its cool features Lots of config that should be hot reloadable has moved to the database OpenTelemetry instrumentation, where it makes sense, and a Grafana dashboard A built-in REST API for server management A built-in MCP Server for LLMs Nidrah AI, an AI Agent to make managing the server easier Real-time server map view Chat auditing and live snooping A new Fake Players Engine with a Node logic system and a new LLM planner for any behavior Just watch the video   If there is interest in this and I'm happy with it, or I get bored (which I always do), I will open-source it. Let me know what you think and if there is some feature you'd like me to implement.
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..