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m_title.jpg  L2Elysium Server Rate  m_title.jpg

* Experience: 1200x 
* Skill Points: 1200x 
* Adena Drop: 1200x 
* Item Drop 10x 


m_title.jpg  Enchant Rate  m_title.jpg

* Safe Enchant : +3 
* Weapon Max Enchant : +8
* Armor Max Enchant : +8
* Jewels Max Enchant : +8
* With Cystal Max: +11 
* Normal Scroll Max: +8 - 65% 
* Blessed Scroll Max: +8- 80% 
* Crystal Scroll +9-70% +10-60% +11-50%


m_title.jpg  Aguments Rate  m_title.jpg

* High-Grade Life Stone : 10% [ Farm Ls Zone]
* Top-Grade Life Stone : 25% [ Vote-Event]
* 1 Active + 1 Passive. 


m_title.jpg  Server Features  m_title.jpg

* New character start with 2000kk Adena
* New Char lvl -80 Max
* New Char Nobblesse {No Quests}
* Auto-Learn Skills 
* Balanced Classes 
* Castle Siege System 
* Sub-Class Without Quest 
* Geodata, fully working 
* Npc Buffer [2H buff time] 50 Buff slots 
* Hero Announce Login 
* Raid Boss Announce 
* PvP Reward: 1 PvP Items
* Augmentation System
* Max Subclasses = 5
* Fully DDoS Protection
* Main Town in Giran
* Retail-Like Enchant Skills System
* Interlude Skills 90% Working 
* Unstuck Command 15 seconds 
* Auto Reward 5 Vote [Every 5 Min]


m_title.jpg  Server Custom Coins  m_title.jpg

* Event Medals Reward 
* Vote Medals Reward 
* Farm Coins 
* Clan Rep Coin [3000] 


m_title.jpg  Server Specials Items  m_title.jpg

* Intact Armors
* Tattos
* Mask 



m_title.jpg  Custom NPC  m_title.jpg

* Custom Buffer Like L2Gold
* Global Gatekeeper 
* GM Shop 
* Class Manager 
* Top Players PvP/Pk List
* About Server NPC Info 
* NPC Vote Reward Manager 
* Siege Manager 
* Skill Enchanter 
* Boss Manager 
* Custom Augumenter 
* Skill Enchanter 
* Symbol Maker 
* Event Manager 
* Clan Hall Manager 


m_title.jpg  Server Custom Zones  m_title.jpg


* Safe Farm Zone [Drop 5-7 L2Elysium Coins]
* Farm Zone 1 [Drop 10-13 L2Elysium Coins]
* Farm Zone 2 [Drop 10-13 L2Elysium Coins]
* Life-Stone Zone [MID LS only]
* PvP Zone [Mass]
* PvP Zone [solo]
* Custom Boss Zone Valakas / Baium / Zaken / AQ / Antharas / Gordon (Respawn Every 2 Hours)


m_title.jpg  Server Olympiad Info  m_title.jpg

* Retail olympiad game. 
* Olympiad List updated after every match. 
* Olympiad auto skill reuse on every match. 
* Olympiad Period 1 week [ Every Sunday ] [ Starts 18:00 | Ends 00:00 ]. 
* Olympiad work 100% without feed


m_title.jpg  Server Auto Events  m_title.jpg

* TVT[Per 2 Hours]-1 Event Metal
* CTF[Per 2 Hours]-1 Event Metal
* DM[Per 2 Hours]-1 Top LS Per kill


m_title.jpg  Server Hardware  m_title.jpg

*Low International ping
*CPU : Intel Xeon E5-1620v2
*RAM : 34GB DDR3
*2x 160GB SSD
*1Gbps Connection
*DDos Protected

 

Website: L2Elysiums-Network.com Not Ready Yet.

Forum: L2Elysiums-NetWork.com/forum Ready!

 

About Grand Opening: 4/1/15

Edited by GM Edward
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This topic is now closed to further replies.


  • Posts

    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
    • MICROTEXT AND WATERMARKS BREAK MOST RENDERINGS Microtext and watermarks aren’t just small decorative details. They are one of the most common reasons a document fails verification, even when it looks decent at first glance. The issue is that these elements are almost impossible to reproduce “by eye.” Microtext requires precise geometry and legibility at a very small size, while a watermark needs the correct density, transparency, and accurate placement relative to other security features. Any deviation becomes obvious during detailed inspection. ▪ What’s most often done wrong: - microtext is drawn too thick or blurry - the watermark is made either too visible or almost invisible - the positioning between microtext and watermark is ignored - the original printing technology isn’t taken into account when choosing density and shape - The stronger the document’s security features, the less room there is for approximation. What matters here isn’t visual similarity, but accurate reproduction of the original technical characteristics. If your document contains microtext and watermarks, this is always an area that requires extra attention. Write to us in DMs. We’ll review your case and point out exactly which details need the highest precision during rendering. › TG: @mustang_service_ms ( https:// t.me/ mustang_service_ms ) › Channel: Mustang Service ( https:// t.me/ +JPpJCETg-xM1NjNl ) #drawing #microtext #photoshop #editing #watermarks
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