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Paidia kserei kaneis pws na diorthosw auto to error?

ginetai se ola ta quest twn grandboss

 

 

 

1. ERROR in \QueenAnt.java (at line 92)

        long temp = info.getLong("respawn_time") - System.currentTimeMillis();

                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^

The type java.util.Map$Entry cannot be resolved. It is indirectly referenced fro

m required .class files

----------

1 problem (1 error)The type java.util.Map$Entry cannot be resolved. It is indire

ctly referenced from required .class files

Failed executing script: C:\Pack\dist\.\data\scripts\ai\individual\QueenAnt.java

. See QueenAnt.java.error.log for details.

Annotation processing got disabled, since it requires a 1.6 compliant JVM

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Posted

 

Paidia kserei kaneis pws na diorthosw auto to error?
ginetai se ola ta quest twn grandboss
 
 
 
1. ERROR in \QueenAnt.java (at line 92)
        long temp = info.getLong("respawn_time") - System.currentTimeMillis();
                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The type java.util.Map$Entry cannot be resolved. It is indirectly referenced fro
m required .class files
----------
1 problem (1 error)The type java.util.Map$Entry cannot be resolved. It is indire
ctly referenced from required .class files
Failed executing script: C:\Pack\dist\.\data\scripts\ai\individual\QueenAnt.java
. See QueenAnt.java.error.log for details.
Annotation processing got disabled, since it requires a 1.6 compliant JVM

 

1.6 compliant JVM

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Posted (edited)

den lete ti pack project einai pantos se sketo l2j kai l2jfree den exw di tetia error apo edo ta pedia na len ektos an kanate kapo edit opos me helpare ena pedi kai alaksame toitem kai tetia na min theli quest gia baium kai tetia taxw sto vote shop kai stin gk i topothesies to item sto shop!

Edited by l22expert
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  • Posts

    • Good luck my friend! 😃
    • try this one instead. The one he shared affects every single NPC/player character in the game, the one I posted only affects player characters  https://drive.google.com/file/d/1UtccbD9e50x3WEnQBab2PTZnBHwpcGYM/view?usp=sharing or perhaps i misunderstood; if you could please post a full explanation of the problem you're having with the files, unfortunately i think whatever you're using to translate to english is a bit bad nevermind, i got what you mean, here's the fix   https://drive.google.com/file/d/1av7OHaGSdnVQtcBgb9MhtiIkxVXy3P2y/view?usp=sharing   CanIngnoreCollision=True CanBeIngnoredCollision=True  
    • <dailyReward days="28" autoOpen="true" minimumOnlineTimeSeconds="30" oneRewardPerIP="true" resetIfMissDay="true">   For now, I have these settings in the XML—this is the V1 version I created, though I plan to make further improvements over time. Of course, I’ll also add more protections—MAC, HWID, and perhaps others like account-based restrictions—to make it more secure. We can also implement non-tradable items to further enhance the system's security. I’ll keep posting updates and refining both the system and the interface. I might make a video tomorrow; if you look at the top, you'll see the "auto-open" feature can be toggled on or off, allowing users to rely solely on the `.daily` command. Cheers! Note: If I sell it in this state, I’ll provide support and roll out updates to users. I’m not forcing anyone to buy anything; I’d even provide the patch files so that anyone with the necessary skills can add features, modify it, or improve it further.
    • If the problem is that the target is lost, the action of aiming at another character, upon losing collision, does not allow aiming.   This one works as it should, allowing you to target characters
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