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Multisell How Get Item +1 From Multisell


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Posted (edited)

Hello. I have question how to do when i have item for example Eternal Core Sword +1 as ingredient and adena 500 also as ingerdien and it give me Eternal Core Sword +2 as production.

but i want to show me in multisell only items where in ingredient enchant is same, 

 

here is example:

<item>
<ingredient count="1" id="15544" enchantmentLevel="1" />
<ingredient count="500" id="57" />
<production count="1" id="15544" enchantmentLevel="2" />
</item>

ofc maintainEnchantment="true"

 

in normal merchant is working but if i put all items possible for enchant, list will be very large.

and also item augumentation and attributes should also be on new item.

so i want to hide all other items that i cant buy like in famemanager. 

 

I search all MultiSellChose.java and found :

product.setEnchantLevel(e.getEnchantLevel());

changet to:

product.setEnchantLevel(e.getEnchantLevel()+1);

but as return i had 2 items +0 ;/

 

dont know where to search now to resolve my problem.

 

 

edit. i want to add, when i add this: 

<item>
<ingredient count="1" id="15544" enchantmentLevel="1" />
<ingredient count="500" id="57" />
<production count="1" id="15544" enchantmentLevel="2" />
</item>

to famemanager, no matter what i put in enchantmentLevel, always production have same enchant as ingredient. (famemanager i mean _exc_multisell )

Edited by dymek1984

4 answers to this question

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Posted

Hello. I have question how to do when i have item for example Eternal Core Sword +1 as ingredient and adena 500 also as ingerdien and it give me Eternal Core Sword +2 as production.

but i want to show me in multisell only items where in ingredient enchant is same, 

 

here is example:

<item>
<ingredient count="1" id="15544" enchantmentLevel="1" />
<ingredient count="500" id="57" />
<production count="1" id="15544" enchantmentLevel="2" />
</item>

ofc maintainEnchantment="true"

 

in normal merchant is working but if i put all items possible for enchant, list will be very large.

and also item augumentation and attributes should also be on new item.

so i want to hide all other items that i cant buy like in famemanager. 

 

I search all MultiSellChose.java and found :

product.setEnchantLevel(e.getEnchantLevel());

changet to:

product.setEnchantLevel(e.getEnchantLevel()+1);

but as return i had 2 items +0 ;/

 

dont know where to search now to resolve my problem.

 

 

edit. i want to add, when i add this: 

<item>
<ingredient count="1" id="15544" enchantmentLevel="1" />
<ingredient count="500" id="57" />
<production count="1" id="15544" enchantmentLevel="2" />
</item>

to famemanager, no matter what i put in enchantmentLevel, always production have same enchant as ingredient. (famemanager i mean _exc_multisell )

http://www.maxcheaters.com/topic/182155-guide-l2j-freya-enchanted-items-in-gm-shop/

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Posted

Already added this what you paste. But I ask for hide items like in _exc_multisell in bypass. Fame manager have hides items if u don't have ingrediento in your inventory. When I put enhancement level in fame manager it's completely ignored and give me weapon with same enchant.

  • 0
Posted (edited)

I thought i have what i want but i make mistake, is still not resolved. 

 

Maybe i try to explain better:

 

one multisell for enchanted items, when u open u can see only items that u can buy ( same as in PvP merchant for Fame) 

in L2MerchantInstance is 2 bypasses _multisell and _exc_multisell .

if i use _multisell as bypass for my multisell list i have all item visible in multisell window and ingredient is Eternal core sword +1 and prduction eternal core sword +2

if i have eternal core swoerd + 1 i can buy eternal core sword +2, this work perfectly.

if i use _exc_multisell i can see only 1 item eternal core sword +1 as ingredient and prduction so ignore my " enchantmentLevel="2" " in production, 

as production i have +1 because i have item +1 in my inventory. 

 

so i want to do, if u have noe items from multisell list u see nothing in window, if u have u can see and exchange with "enchantmentLevel="2" " 

 

 

hope u undersand me. 

Edited by dymek1984

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