exw l2j freya pack to etimazw apo ena share gia frozen java code siege manager to perasa alla afo poune se scrypt to Poker antimetopizw problima me lei sto console afto 1 wARNING in \Poker.java <at line 1749 the valium of the local variable i is not used kai afto einai edw
RankManager ranker = new RankManager(this, CardManager);
_log.info("calculate game starting new game");
boolean keepGoing = true;
int i = 100;
while (keepGoing)
to exei 0 alla pali to idio error troi ti prepi na balo pliz help thanks
https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
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l22expert
exw l2j freya pack to etimazw apo ena share gia frozen java code siege manager to perasa alla afo poune se scrypt to Poker antimetopizw problima me lei sto console afto 1 wARNING in \Poker.java <at line 1749 the valium of the local variable i is not used kai afto einai edw
to exei 0 alla pali to idio error troi ti prepi na balo pliz help thanks
Edited by l22expert2 answers to this question
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