Jump to content

Recommended Posts

Posted (edited)
x7tio.png

 

Welcome to Lineage 2 Justice Of Eternity!

Our server is based on private interlude sources and also our team is skilled enough to handle this project!

Our goal is to make as more as retail server gameplay (classes,skills,bosses,etc) with some custom features in order to have some more fun.

Join on our community and leave your feedback or suggestion for our server in order to improve our server!

The Grand Opening date will be announced soon!We face some problems and we have to late the opening date!

Stay tuned for more info!

 


Rates:

XP: x75

SP: x75

Party Xp/Sp x1.5

Adena: x100

Drop: x100

Quest Drop: x50

Donator Access: x2 All Rates

 

Enchant Rates:

Safe: +3

Max: +16 

Normal Scroll Chance: 60% 

Blessed Scroll Chance: 70%

Crystal Scroll Change: 80%

(If enchant fail with blessed or crystal enchant value will return to +3)

 

Features:

Vote Reward System 

Custom Level Zones

Custom Farming Zones for A-S Grades

Raid Bosses

Grand Bosses

PvP Zones

Weekly: Olympiads/Sieges

Buffer NPC

GM Shop NPC

Global Gatekeeper NPC

Skill Enchanter NPC

Warehouse NPC

Fully working skills

Working Castle Sieges

Working Clan Halls

Balanced Classes 

Auto Learn Skills

Auto Learn Divine Skills

Auto loot

Full Working Wedding 

Geodata + Pathnodes

Mastery Penalties Enabled

Fortress sieges

Sieges every week

Heroes every Monday

35(+4) Buffs Slots

Clan Penalties removed

Announce Castle lords and heroes on login

 

Aditional Info:

Starting Adena 100k

Mid Life Stone Chance: 10%

Top Life Stone Chance: 15% 

Noblesse System : Retail

Olympiad maximum enchant +6

-Events Every 1 Hour:

Custom Team vs Team Event (If you are on a clan your clan earns 1k rep if you win)

Capture The Flag

Death Match

Last Hero

Castle Siege

Protect The Leader

Capture Them

Player Of The Hour

Donator Account (x2 All Rates)

Custom Clan Rep Coin

Recall Skills protection enabled when you are flaged

Champion mobs enabled

Bank System enabled

Offline Shop (You need to be 75 or more level to make shop)

Custom Commands like:

.online

.stat

.away

.back

.deposit

.withdraw

PvP/PK Color System

Clan Leader Color System

Custom Announcements

 

 


Find Us:

Website New

Forum New


Edited by L2JoE Official
Posted

as i say there will be shops

 

        
Custom NPC's:
Password Manager
AIO Castle Manager
Misc Shop
Armor Shop
Weapon Shop
Jewels Shop
Vote Shop
Farm Shop
NPC Buffer

 

Till B Grade will be with adena

A-S Grades will be with Custom Coins from custom zones

On Misc Shop you can find scrolls,dyes,consumables,etc

On Vote Shop you can find Noble Coin,Rb Jewels,Bogs,Ls and we will see if we will add more things

On Farm Shop you can buy blessed scrolls,bogs and ls

Posted

1st post updated!

Our website and forum are done!

Join our community.

 

Also features changed a little bit i'll inform you soon with the full custom features of our server!

 

nice news bro , also when u are going to open it?

Guest
This topic is now closed to further replies.


  • Posts

    • ============================================================               CLExt Classic Interlude: v7.80 ============================================================   01. Fixed ValidateLocation handling and player/client position synchronization. 02. Added protection against invalid coordinates and characters falling under the map. 03. Improved XY/Z position and heading validation. 04. Fixed MoveToLocation and MoveToPawn packet conversion and target validation. 05. Fixed TargetSelected, TargetUnselected and MyTargetSelected packet handling. 06. Improved GeoData Z-location handling and disabled unsafe PathNode modifications. 07. Added ExUserInfoInventoryWeight support. 08. Fixed inventory weight and maximum load synchronization. 09. Fixed incorrect 0% inventory weight after character login. 10. Added automatic inventory weight updates after EnterWorld and inventory changes. 11. Added inventory weight packet spam protection and safe weight caching. 12. Fixed BuyList and SellList inventory, slot and weight synchronization. 13. Improved NPC target and Buy/Sell packet validation. 14. Reworked mail attachment inventory and weight validation. 15. Added all-or-nothing mail attachment receiving and safe retry handling. 16. Fixed stackable mail attachment validation and INT_MAX overflow protection. 17. Improved COD Adena validation and post-mail inventory weight refresh. 18. Improved Warehouse Deposit and Withdraw validation. 19. Added protection against malformed warehouse item counts, DBIDs and amounts. 20. Added warehouse INT_MAX, CItem and pSID validation. 21. Improved warehouse anti-dupe protection. 22. Reworked the HTML Cache system for improved stability and memory usage. 23. Added lazy HTML loading instead of loading ~20,000 files during startup. 24. Fixed HTML Cache startup crashes with large HTML collections. 25. Added thread-safe HTML Cache access and Clear/Reload support. 26. Added bad allocation, invalid HTML and oversized HTML protection. 27. Reduced HTML Cache RAM usage, startup allocations and disk I/O. 28. Added HTML Caching ON/OFF with live HTM loading support. 29. Fixed ToggleCachingHook and added VS2005-compatible live HTML handling. 30. Fixed ShortcutInit processing and skill synchronization order. 31. Improved shortcut item validation, augmentation handling and va_list safety. 32. Added LiveMode Ability Point system. 33. Added inventory-item-based Ability Points with configurable pointItemId. 34. Preserved the original level-based Ability Point system as fallback. 35. Fixed incorrect Ability Point display and inventory synchronization. 36. Improved Ability skill learning and point validation. 37. Improved OfflineShopRestore loading and FakePC/DBID handling. 38. Added safer OfflineShopRestore socket limits and batch processing. 39. Prevented thousands of restore sockets from loading simultaneously. 40. Added delayed, non-blocking OfflineShopRestore after server startup. 41. Improved OnEnterWorld initialization order and stability. 42. Improved inventory weight, SkillList and acquired-skill initialization after login. 43. Added VIP integration to the EnterWorld process. 44. Added safe UserExtData initialization without modifying the native User structure. 45. Improved duplicate Bronch Jewel and equipped-slot protection. 46. Improved Bracelet, Belt, Bronch and general UseItem validation. 47. Improved general packet, UserSocket, User, pSD and Creature validation. 48. Added safer INT32/INT64 packet handling and malformed-packet protection. 49. Improved L2Server startup memory usage and lazy resource loading. 50. Reduced unnecessary startup allocations. 51. Improved account-only KeyEngine authentication and remote account validation. 52. Removed account expiration-time requirements. 53. Added updater/restart design without requiring CLExtUpdate.exe. 54. Improved CLIEXT HWID, shared-memory and client/server version validation. 55. Improved ReadFile/WriteFile hooks and MemoryProtector handling. 56. Added UoPilot and Extreme Injector detection handling. 57. Reworked VIP point loading, saving and database synchronization. 58. Fixed VIP Level 0 initialization and first VIP activation. 59. Fixed vip.htm activation after login and from party-shared points. 60. Fixed VIP points being incorrectly reset before successful activation. 61. Improved VIP progression from Level 1 through Level 7. 62. Added proper VIP Level 7 MAX/DONE behavior with no Level 8 requirement. 63. Disabled further VIP point collection after reaching maximum level. 64. Reworked VIP BonusInfo/ReceiveVipInfo packet synchronization. 65. Fixed VIP tier, points, duration and level requirement packet fields. 66. Added VIP duration, tier, point and User validation protections. 67. Added safer 64-bit VIP EXP and party EXP calculations. 68. Preserved subclass maximum EXP protection. 69. Improved ItemDataEx validation during character loading. 70. Fixed augmentation loss during login, relog and server restart. 71. Added safe restoration of augmentation IDs directly from the database. 72. Added CItem, pSID, pExItem and User validation during ItemDataEx loading. 73. Improved Shadow Item mana and item lifetime loading. 74. Preserved item protection timeout data during character loading. 75. Added augmentation loading diagnostics and protected valid augmentation data. 76. Preserved database value 0 for genuinely non-augmented items. 77. Added RaidBoss Status synchronization with the World Map. 78. Fixed alive/dead RaidBoss status updates after spawn and death. 79. Added RaidBossStatus as the source of truth for RaidBoss map packets. 80. Fixed RaidBoss map status synchronization after server/database loading.
    • 🚀 L2AQUILA — GRAND OPENING TOMORROW! Lineage 2 Gracia Final — Like L2 Pride, but fresh. The server you've been waiting for opens tomorrow, Saturday 19/09, 16:00 (Greek time) — No Wipe · 24/7 · Anti-DDoS. ⚔️ What's inside: • EXP 9300x · SP 3000x · Adena 5500x · High drop • Max enchant +20 · Safe +3 · 24 buffs / 3 debuffs • 20 free Custom Coins for every new player on day one! • Custom farming zones (Cave of Trials, Cemetery, Ruins of Despair + more) • PvP Events · Olympiads · Offline Trading · Weddings · Balanced classes • Starter + Dynasty shops in every town — playable from minute one 📥 Download: Client + Patch at https://l2aquila.com/index.html 💬 Discord: discord.gg/5ZyBRvG4k · Facebook: facebook.com/l2aquila Be there at opening hour — bring your squad. See you at the Grand Opening! 🔥
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..