Hi guys, i coded an AI loop to iterate through 50 id's check if the player has any of those id's in his inventory, if he does the item gets deleted.
I did this with a for loop and it is working, but i know AI should be as fast as possible to finish its operations, im wondering would writing the 50 cases be faster performance wise and worth changing from the looping solution?
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Question
caganitas
Hi guys, i coded an AI loop to iterate through 50 id's check if the player has any of those id's in his inventory, if he does the item gets deleted.
I did this with a for loop and it is working, but i know AI should be as fast as possible to finish its operations, im wondering would writing the 50 cases be faster performance wise and worth changing from the looping solution?
thanks!
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