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  • 0
Posted

Can't unless functionality is written.

aka you need to learn how to write extenders and\or pay pack creator to make it.

 

(assuming C4>IL)

  • 0
Posted

Hello,

 

please help me ... I wanna make area with block summon skills and Gate Chant. Any1 know how make this zone?

 

L2OFF IL.

 

Thank You.

 

No one can help you with the information: "L2OFF IL" . 

  • 0
Posted

TerritoryData.txt from vanganth actually has some block summoning pc for his own op_cond.

 

but wether that is summon to, or from i dunno, but testing can be done i geuss.

  • 0
Posted

TerritoryData.txt from vanganth actually has some block summoning pc for his own op_cond.

 

but wether that is summon to, or from i dunno, but testing can be done i geuss.

Advext has to something similar as i know.

  • 0
Posted

Advext has to something similar as i know.

// no_wyvern      : blocks usage of wyverns.
// no_ride        : blocks usage of rides such as dragons and wolves for example.
// no_pet         : blocks usage of pets.
// no_summon      : blocks usage of summons.
// is_chaotic     : makes an area of type 'battle_zone' to count pvp points, and also allow these areas to drop the rewards of the pvp extras system
//                  (in case they are limited only to be dropped in chaotic zones at PvpSystem.ini)
// pvp_takexp     : Takes (leech) the experience and sp points of your enemy for yourself when you are doing PVPs (requires is_chaotic flag).
//                  you should use it as : pvp_takexp,perc (perc is a decimal number representing the amount in percentage of xp/sp that will be
//                  taken per PVP from your target/victim.
// dispel_all     : When a player 'teleport to this area' all buffs/debuffs are dispelled.
// protected      : When a player 'teleport to this area' he will be protected for XX seconds or until he performs any action !
//                  you should use it as : protected,time (time is the number in seconds the character will keep protected)
// restore_hp     : restores full hp when the character is 'teleported' to this area.
// restore_mp     : restores full mp when the character is 'teleported' to this area.
// restore_cp     : restores full cp when the character is 'teleported' to this area.
// trade_off      : blocks trading in the area.
// friend_off     : blocks friend invite in the area.
// joinclan_off   : blocks clan inviting in the area.
// party_off      : disable party in the area.
// check_item     : You should use this as : check_item,1000,x,y,z so while the character is 'inside' this area, 
//                  in case he do not have this item he will be automatically teleported outside this area !
// consume_item   : You should use this as : consume_item,1000,x,y,z so while the character is 'inside' this area, it will automatically
//                  consume 1 item per second, in case the character run out of items, he will be automatically teleported outside this area !
// blocked_items  : You should use this as : blocked_items,1300,1301,1302,1303,1304... so when the character join this area, 
//                  he will unequip and won't equip these items again while he inside the area.
// blocked_skills : You should use this as : blocked_skills,1000,1001,1002,1003... so when the character is 'inside' this area,
//                  he will not be able to use these skills.
// min_level      : restrict the area to a minimum required character level.
//                  You should use this as min_level,level,x,y,z so when the character is 'lower' than this level, he will be teleported out !
// max_level      : restrict the area to a maximum required character level.
//                  You should use this as max_level,level,x,y,z so when the character is 'higher' than this level, he will be teleported out !
// race_only      : restrict the area to work only with the specified races in this rule, usage example : race_only,x,y,z,1,2,3,4... 'numbers' are Race ID from SQL.
//                  In case some other race try to enter in the area, it will be teleported out.
// class_only     : restrict the area to work only with the specified classes in this rule, usage example : class_only,x,y,z,1,2,3,4... 'numbers' are Race ID from SQL.
//                  In case some other class try to enter in the area, it will be teleported out.
// sex_only       : restrict the area to work only with the specified sex in this rule, usage example : sex_only,sex_id,x,y,z 'sex_id' is the Sex ID from SQL.
//                  In case some other sex try to enter in the area, it will be teleported out.
// door_open      : restrict the area to work only with the specified door open in this rule, usage example : door_open,door_name,x,y,z
//                  In case a player walks under this area, and the specified door is closed, he will be teleported out.
// door_closed    : restrict the area to work only with the specified door closed in this rule, usage example : door_closed,door_name,x,y,z
//                  In case a player walks under this area, and the specified door is open, he will be teleported out.
// not_welcome    : restrict the area to teleport out any player that walks over it, usage example : not_welcome,x,y,z

  • 0
Posted
// no_wyvern      : blocks usage of wyverns.
// no_ride        : blocks usage of rides such as dragons and wolves for example.
// no_pet         : blocks usage of pets.
// no_summon      : blocks usage of summons.
// is_chaotic     : makes an area of type 'battle_zone' to count pvp points, and also allow these areas to drop the rewards of the pvp extras system
//                  (in case they are limited only to be dropped in chaotic zones at PvpSystem.ini)
// pvp_takexp     : Takes (leech) the experience and sp points of your enemy for yourself when you are doing PVPs (requires is_chaotic flag).
//                  you should use it as : pvp_takexp,perc (perc is a decimal number representing the amount in percentage of xp/sp that will be
//                  taken per PVP from your target/victim.
// dispel_all     : When a player 'teleport to this area' all buffs/debuffs are dispelled.
// protected      : When a player 'teleport to this area' he will be protected for XX seconds or until he performs any action !
//                  you should use it as : protected,time (time is the number in seconds the character will keep protected)
// restore_hp     : restores full hp when the character is 'teleported' to this area.
// restore_mp     : restores full mp when the character is 'teleported' to this area.
// restore_cp     : restores full cp when the character is 'teleported' to this area.
// trade_off      : blocks trading in the area.
// friend_off     : blocks friend invite in the area.
// joinclan_off   : blocks clan inviting in the area.
// party_off      : disable party in the area.
// check_item     : You should use this as : check_item,1000,x,y,z so while the character is 'inside' this area, 
//                  in case he do not have this item he will be automatically teleported outside this area !
// consume_item   : You should use this as : consume_item,1000,x,y,z so while the character is 'inside' this area, it will automatically
//                  consume 1 item per second, in case the character run out of items, he will be automatically teleported outside this area !
// blocked_items  : You should use this as : blocked_items,1300,1301,1302,1303,1304... so when the character join this area, 
//                  he will unequip and won't equip these items again while he inside the area.
// blocked_skills : You should use this as : blocked_skills,1000,1001,1002,1003... so when the character is 'inside' this area,
//                  he will not be able to use these skills.
// min_level      : restrict the area to a minimum required character level.
//                  You should use this as min_level,level,x,y,z so when the character is 'lower' than this level, he will be teleported out !
// max_level      : restrict the area to a maximum required character level.
//                  You should use this as max_level,level,x,y,z so when the character is 'higher' than this level, he will be teleported out !
// race_only      : restrict the area to work only with the specified races in this rule, usage example : race_only,x,y,z,1,2,3,4... 'numbers' are Race ID from SQL.
//                  In case some other race try to enter in the area, it will be teleported out.
// class_only     : restrict the area to work only with the specified classes in this rule, usage example : class_only,x,y,z,1,2,3,4... 'numbers' are Race ID from SQL.
//                  In case some other class try to enter in the area, it will be teleported out.
// sex_only       : restrict the area to work only with the specified sex in this rule, usage example : sex_only,sex_id,x,y,z 'sex_id' is the Sex ID from SQL.
//                  In case some other sex try to enter in the area, it will be teleported out.
// door_open      : restrict the area to work only with the specified door open in this rule, usage example : door_open,door_name,x,y,z
//                  In case a player walks under this area, and the specified door is closed, he will be teleported out.
// door_closed    : restrict the area to work only with the specified door closed in this rule, usage example : door_closed,door_name,x,y,z
//                  In case a player walks under this area, and the specified door is open, he will be teleported out.
// not_welcome    : restrict the area to teleport out any player that walks over it, usage example : not_welcome,x,y,z

Yes . That

  • 0
Posted
// no_wyvern      : blocks usage of wyverns.
// no_ride        : blocks usage of rides such as dragons and wolves for example.
// no_pet         : blocks usage of pets.
// no_summon      : blocks usage of summons.
// is_chaotic     : makes an area of type 'battle_zone' to count pvp points, and also allow these areas to drop the rewards of the pvp extras system
//                  (in case they are limited only to be dropped in chaotic zones at PvpSystem.ini)
// pvp_takexp     : Takes (leech) the experience and sp points of your enemy for yourself when you are doing PVPs (requires is_chaotic flag).
//                  you should use it as : pvp_takexp,perc (perc is a decimal number representing the amount in percentage of xp/sp that will be
//                  taken per PVP from your target/victim.
// dispel_all     : When a player 'teleport to this area' all buffs/debuffs are dispelled.
// protected      : When a player 'teleport to this area' he will be protected for XX seconds or until he performs any action !
//                  you should use it as : protected,time (time is the number in seconds the character will keep protected)
// restore_hp     : restores full hp when the character is 'teleported' to this area.
// restore_mp     : restores full mp when the character is 'teleported' to this area.
// restore_cp     : restores full cp when the character is 'teleported' to this area.
// trade_off      : blocks trading in the area.
// friend_off     : blocks friend invite in the area.
// joinclan_off   : blocks clan inviting in the area.
// party_off      : disable party in the area.
// check_item     : You should use this as : check_item,1000,x,y,z so while the character is 'inside' this area, 
//                  in case he do not have this item he will be automatically teleported outside this area !
// consume_item   : You should use this as : consume_item,1000,x,y,z so while the character is 'inside' this area, it will automatically
//                  consume 1 item per second, in case the character run out of items, he will be automatically teleported outside this area !
// blocked_items  : You should use this as : blocked_items,1300,1301,1302,1303,1304... so when the character join this area, 
//                  he will unequip and won't equip these items again while he inside the area.
// blocked_skills : You should use this as : blocked_skills,1000,1001,1002,1003... so when the character is 'inside' this area,
//                  he will not be able to use these skills.
// min_level      : restrict the area to a minimum required character level.
//                  You should use this as min_level,level,x,y,z so when the character is 'lower' than this level, he will be teleported out !
// max_level      : restrict the area to a maximum required character level.
//                  You should use this as max_level,level,x,y,z so when the character is 'higher' than this level, he will be teleported out !
// race_only      : restrict the area to work only with the specified races in this rule, usage example : race_only,x,y,z,1,2,3,4... 'numbers' are Race ID from SQL.
//                  In case some other race try to enter in the area, it will be teleported out.
// class_only     : restrict the area to work only with the specified classes in this rule, usage example : class_only,x,y,z,1,2,3,4... 'numbers' are Race ID from SQL.
//                  In case some other class try to enter in the area, it will be teleported out.
// sex_only       : restrict the area to work only with the specified sex in this rule, usage example : sex_only,sex_id,x,y,z 'sex_id' is the Sex ID from SQL.
//                  In case some other sex try to enter in the area, it will be teleported out.
// door_open      : restrict the area to work only with the specified door open in this rule, usage example : door_open,door_name,x,y,z
//                  In case a player walks under this area, and the specified door is closed, he will be teleported out.
// door_closed    : restrict the area to work only with the specified door closed in this rule, usage example : door_closed,door_name,x,y,z
//                  In case a player walks under this area, and the specified door is open, he will be teleported out.
// not_welcome    : restrict the area to teleport out any player that walks over it, usage example : not_welcome,x,y,z

I dont have Advext ... I have older version I think :/

  • 0
Posted

Hello,

 

please help me ... I wanna make area with block summon skills and Gate Chant. Any1 know how make this zone?

 

L2OFF IL.

 

Thank You.

Assuming you use vanganth files : check territorydata :)

example

begin	territory_id=110	MinX=52000	MaxX=58000	MinY=215500 MaxY=222000 MinZ=-4000	MaxZ=0	Type=BLOCK_SUMMONING_PC	end

  • 0
Posted

Hello,

 

thx all for answering on my post ... I have idea how block it.

 

I hope evryone know this for block private stores in Giran Area... 

 

area_begin name=[giran_town_no_stores1] map_no = {22;22} type=peace_zone blocked_actions={priv_store;priv_rstore} range = {{83844;149373;-3400;48940};{83090;149385;-3464;47220};{83855;147836;-3400;16232};{83097;147857;-3464;16383}} area_end

 

I want make somethink like this but with blocked_actions={invite}

 

anyone tested it? Any experiences?

 

I need set it because if I give anyone to Jail he give party to anyone outside of jail and he summon him from the jail... this is damn ..

 

Thx for any help.

 

 

 

 

 
 
  • 0
Posted

Hello,

 

thx all for answering on my post ... I have idea how block it.

 

I hope evryone know this for block private stores in Giran Area... 

 

area_begin name=[giran_town_no_stores1] map_no = {22;22} type=peace_zone blocked_actions={priv_store;priv_rstore} range = {{83844;149373;-3400;48940};{83090;149385;-3464;47220};{83855;147836;-3400;16232};{83097;147857;-3464;16383}} area_end

 

I want make somethink like this but with blocked_actions={invite}

 

anyone tested it? Any experiences?

 

I need set it because if I give anyone to Jail he give party to anyone outside of jail and he summon him from the jail... this is damn ..

 

Thx for any help.

 

 

 

 

I doubt it shall work....but try it

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    • Seems legit, for sure deserves a try!
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    • SOCNET VERIFICATION SERVICE — is a universal solution for those who value security, convenience, and quality. We turn the verification process into a convenient, fast, and highly confidential experience. Thanks to our service, any of your accounts receive identity confirmation, an increased level of trust from platforms and users, as well as protection from bans, fraud, and risks.   Promotion: Pay for your first verification and get a 10% discount on the second one! 💎 We help with verification on Fragment, crypto exchanges ByBit, Gate, Bitget, OKX, Binance, PayPal, KuCoin, and social networks LinkedIn, Facebook, Instagram, Twitter (X) and many other platforms! 💎 Verification for any service: crypto exchanges, trading platforms, hosting providers, casinos and other websites. Why choose us:   Premium quality — we use the most advanced verification methods. High processing speed — accelerated verification on leading platforms, online services and social networks. Full confidentiality — your personal information is protected. Increased trust and status — a verified account boosts influence and improves conversion. Individual approach — we work with bloggers, brands, businesses, and private clients. Simplifying complexity — we handle issues when dealing with foreign services. Important! Services related to illegal activities are strictly prohibited! 💳 Service pricing   ✅ Verification of individuals — from $30 (the exact cost depends on the required location and service/app/website). Learn more 👨‍💼 The cost of business verification for companies or legal entities is discussed individually with the service administration. Learn more If you want us to register your account on the required service and verify it — you will need to additionally pay 10% of the transaction amount. Available payment methods: cryptocurrency, credit cards, PayPal, and other payment methods in our online store and Telegram bot.   ⭐ Our Online Store ⭐ SOCNET.STORE ⭐ Telegram Store ⭐ SOCNET.SHOP ⭐ Our SMS Service ⭐ SOCNET.APP ⭐ Our Telegram Bot for buying Telegram Stars ⭐ SOCNET.CC ⭐ Our SMM Panel ⭐ SOCNET.PRO   ✅ News Resources ➡ Telegram Channel ➡ WhatsApp Channel ➡ Discord Server     ⭐ We invite you to COOPERATE and EARN with us ⭐ Would you like to sell your product or service in our stores and earn money? Become our partner or offer mutually beneficial collaboration? You can contact us via the CONTACTS listed in this topic. ✅ Contacts & Support ➡ Telegram Support ➡ WhatsApp Support ➡ Discord Support: socnet_support ➡ Email Support: solomonbog@socnet.store   Terms of Use and Refund Policy If you have any questions or issues, our fast support service is ready to respond to your requests! A refund for a completed service that does not fully meet the requirements or the declared quality is possible only if the product description includes a warranty and a valid warranty period. In other cases, a full refund for the service will not be provided! By purchasing such a service, you automatically agree to our refund rules for non-provided services! Refunds for countries selected by mistake are not provided after verification. To complete verification, you must provide full access to your account. We currently accept cryptocurrency, credit cards, PayPal, and other payment methods in our online store and Telegram bot! We value every client and provide replacements in case of invalid accounts via our contact channels! Attention: Your order will be delivered to your personal Google Drive/Mega.nz via a link (check the link, click “View content”) within 24 hours after the order confirmation! If you purchased more than 1 item at once, your entire order will be delivered via the first link! The remaining links will be empty! You will automatically receive an email notification after delivery! If you pay on our website via PayPal, you must pay an additional 20% commission (minimum $1). To avoid this commission, you can pay me directly via PayPal — instructions are available on the website! Refunds for items purchased by mistake or due to “I chose the wrong product and did not use it” are not accepted! You are fully responsible for your actions before and after purchase.
    • +8? Isnt +5 max per one stat?
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