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General Features


  • XP: x1000
  • SP: x1000
  • Max Enchant +10
  • Safe Enchant +3
 

Grand Boss Spawn Time

 

  • ‪‎Antharas‬ = 4h+1
  • ‪‎Valakas‬ = 4h+1
  • ‪‎Baium‬ = 4h+1
  • ‪‎Queen‬ Ant = 4h+1
  • ‪‎Zaken‬ = 4h+1
  • ‪‎Frintezza‬ = 4h+1
 

Solo Farm Zone

 

  • Ruins Of Despair
 

Party Farm Zone

 

  • ‪‎Not Available Yet.
 

Raid Boss Zone

 

  • We have retail raidbosses & some custom ones,you can check them in game!
 

Full NPC Buffer:

 

  • Max buffs: 50 + 4 Debuffs
  • All buffs: PP,SE,EE,WC,OL,BD,SWS,Pet Buff!
  • Includes a scheme buffer where you can manage your own buff sets.
  • All buffs are free.
Enchat System

  • Safe +3
  • Max+10
  • Normal Scroll Rate: 65%
  • Crystal Scroll Rate: 75% (From+8 until+10)
  • Blessed Scroll Rate: 80%
 

GM Shop:

 

  • Up to A Weapons, armors, Jewels
  • Shots, Potions, Consumables
  • Quest items for Clan level 3, 4, 5, & others.
  • Pets, Event reward items & more…
  • Custom Clan Reputation Coins
 

Class Master:

 

  • 1st class transfer – FREE.
  • 2nd class transfer – FREE
  • 3rd class transfer – FREE.
 

More Information:

  • Sub-classes are without quest. Max 3 subclasses are allowed.Subclass start lvl 80.
  • Start lvl 80.
  •  Clan war rewards increased.
  • All skills are auto-learned.
  • All Skills 100% work.
  • Geodata 100% work
  • Siege Only Aden , Giran
  • Clan Leveling needs 5,10,15 members for lvl 6,7,8
  • Olympiad every one week.
  • All skills can be used again after olympiad match end.
  • Items have limit to enchant in olympiad game.(all are +6).
  • Vote system with reward.
  • Augment system one active and one passive (1+1)
  • Olympiad ranking update after every match
IF YOU HAVE ANY SUGGESTION ON HOW WE CAN IMPROVE OUR FEATURES YOU CAN GO HERE

 


 


Edited by CorruptedEmperor
Posted

I'll bring my clan hope gonna get users inside ur serv, good luck btw :-)

Support us there

Sure we will have today a Beta Opening at 18:00 GMT +2 Until 00:00 GMT+2 And tomorrow 4/7/2014 we have a Grand Opening! Dont forget to register in our Forum!!!

 

ALSO TO ALL GUYS THIS WEBSITE WILL BE GONE IN 1-2 DAYS,WE JUST HAVE SOME PROBLEMS WITH HOST & IT DECLINES OUR SCRIPTS OF THE ORIGINAL L2AGATHION WEBSITE.

Posted

U say GM shop up to A but u dont mention anywhere info about S. Whats up with dat?

Posted

Estimed online player?

I dont know,i guess 100+... I advertise in 30 + fb pages with 2-3,000 ATLEAST users DAILY... Im not sure if we will have much online at beta today,but i will do my best to have a good amount on G.O Tomorrow(Im sleepless like 23hours fixing things in server to be ready for Beta today) Hope all will be fine!

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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