Jump to content

Recommended Posts

Posted

I can not start the server with COEP  extender 66\61 ver.
I'm using 746 protocol for interlude. 

When connecting to a game server, server crashes with error

A:I:S:E:PE:DI:DE:BO=1.000000:1.000000:1.000000:1.000000:1.000000:0:0:1
L:Y:X:H=0:0:0:0:0
Crashed Thread[6].
Server Up Time : Mon Jun 30 04:26:21 2014
Current Time : Mon Jun 30 04:27:16 2014
Elapsed Time : 0 days 0 hours 0 minutes 55 seconds
IOBufferPool - 49994 / 50000,  PendingWrite 7 bytes [0] 
=============== object report
user[0/0], npc[0/0], item[0/0], usersocket[1]
=============== npc server connection log 
no connect

[(2596) 2014/06/30 04:27:16]: =======================
an Access Violation in module ntdll.dll at 0033:770c08c5.
start at 2014/6/30 04:26:20
Read from location ffffffff caused an access violation.

Registers:
EAX=a56aefa8 CS=0033 EIP=770c08c5 EFLGS=00010202
EBX=00000002 SS=002b ESP=a56aef98 EBP=ed96dc40
ECX=a56af078 DS=002b ESI=00000020 FS=0053
EDX=a56aefe8 ES=002b EDI=00000000 GS=002b
Bytes at CS:EIP:
0f ae 81 00 01 00 00 0f 29 81 a0 01 00 00 0f 29 
Stack dump:
a56aef98: 00000202 00000000 7707b219 00000000 fffa4000 000007ff 00000001 00000000
a56aefb8: 770c7000 00000001 000002ed 00000000 00000000 00000000 a56a007f 00000000
a56aefd8: a96bb0b0 00000000 a96bb0c0 00000000 a56b0000 00000000 a56ad000 00000000
a56aeff8: 7707a968 00000000 01f15409 00000000 a56af0e0 00000000 00000015 00000000
a56af018: d17c0fba 00000000 00000003 00000000 1afe0158 00000000 a56af430 00000000
a56af038: ffffffff ffffffff a96bb0b0 00000000 00000008 00000000 1afe0158 00000000
a56af058: 770c6486 00000000 00000050 00000000 a56afa50 00000000 000002ed 00000000
a56af078: 0000067c 00000000 a56af091 00000000 00000204 00000000 a56a0001 00000000
a56af098: 00440042 00000000 a56afa50 00000000 000003ff 00000020 002b0033 0053002b
a56af0b8: 002b002b 00000000 000a0008 00000000 77187540 00000000 003a0045 0053005c


ver = Dec 16 2005_22:03:13


GuardInfo : 

IOThread [0][0] (good):  void IOThread_common(void *arglist)
    Lock Stack  : 

IOThread [1][15] (good):  void IOThread_common(void *arglist)
    Lock Stack  : 

IOThread [2][0] (good):  void IOThread_common(void *arglist)
    Lock Stack  : 

IOThread [3][15] (good):  void IOThread_common(void *arglist)
    Lock Stack  : 

IOThread [4][0] (good):  void IOThread_common(void *arglist)
    Lock Stack  : 

IOThread [5][15] (good):  void IOThread_common(void *arglist)
    Lock Stack  : 

IOThread [6][47] (ahehe):  void IOThread_common(void *arglist) -> static bool LoadCharacterPacket(CDBSocket *socket, const unsigned char *packet) -> void CSocket::Send(const char* format, ...) -> CPacketSent::SendData
    Lock Stack  : 

IOThread [7][16] (good):  void IOThread_common(void *arglist)
    Lock Stack  : 

ListenThread [13][31] (good):  void ListenThread_common() -> unsigned __stdcall WaitThread(void *)
    Lock Stack  : 

MainThread [12][858] (good):      Lock Stack  : 

GuardInfo end 



[(2596) 2014/06/30 04:27:16]: *.\ioc.cpp:648(Tue Dec 13 02:52:40 2005) exception

Posted

...well It's not for interlude.

 

 

So there's that - and if you downgraded already you'd probably able to easily debug this error.

 

 

Sooooo...

Posted


#include "CSentPackets.h"

#include "L2ServerFunctions.h"

 

extern "C" int nRevision;

 

// C4 per player : SdSddddddddddffdddddddddd dddddddddd dddddddddd dddddddddd dddddddd ff

 

INT32 nLoadCharacters = 0;

void CSentPackets::LoadCharacters(CSocket *pSocket, const char *format, va_list va)

{

L2SERVER_SHARED_GUARD(nLoadCharacters);

TLS_TRACE_BEGIN;

char *charSelectFormat = (char*)0x9D9270;

 

// Character Selection Info (Character Screen)

va_list vl = va;

 

UINT8 packetid = va_arg(vl, UINT8);

UINT32 chars = va_arg(vl, UINT32);

UINT32 buffersize = va_arg(vl, UINT32);

 

CSPacket InPacket(va_arg(vl, CHAR *), buffersize, buffersize);

 

CSPacket OutPacket;

OutPacket.set(8192);

 

OutPacket << packetid;

OutPacket << chars;

 

if(nRevision > 746)

{

OutPacket << (INT32)0x07;

OutPacket << (BYTE)0x00;

 

int pos = 0;

for ( UINT32 a = 0 ; a < chars ; a++ )

{

UINT32 lastpos = pos;

 

UINT32 cnsize = (InPacket.GetWString(pos).size()+1)*2; // Character Name Size 32 Bytes

UINT32 ansize = (InPacket.GetWString(pos+cnsize+4).size()+1)*2; // Account Size 28 Bytes

 

UINT32 psize = 285 + cnsize + ansize;

UINT32 exppos = 64 + cnsize + ansize;

 

OutPacket.Write(InPacket.GetBytes(pos),exppos); pos += exppos;

OutPacket.Write((INT64)InPacket.GetQWord(pos)); pos += 8;

OutPacket.Write(InPacket.GetBytes(pos), 44); pos += 44 + 64;

OutPacket.Write(InPacket.GetBytes(pos), 64); pos += 64;

OutPacket.Write(InPacket.GetDWord(lastpos+exppos+168));

OutPacket.Write((INT32)0x00);

OutPacket.Write((INT32)0x00);

OutPacket.Write((INT32)0x00);

OutPacket.Write((INT32)0x00);

OutPacket.Write((INT32)0x00);

OutPacket.Write((INT32)0x00);

OutPacket.Write((INT32)0x00);

OutPacket.Write((INT32)0x00);

OutPacket.Write(InPacket.GetBytes(pos),(psize-(pos-lastpos))); pos += (psize-(pos-lastpos));

OutPacket.Write((INT16)0x00);

OutPacket.Write((INT16)0x00);

OutPacket.Write((INT32)0x00);

}

}

else

{

// IL Packet SdSddddddddddffdQddddddddddddddddddddddddddddddddddddddddddddddddffdddchh

 

int pos = 0;

for ( UINT32 a = 0 ; a < chars ; a++ )

{

UINT32 cnsize = (InPacket.GetWString(pos).size()+1)*2; // Character Name Size 32 Bytes

UINT32 ansize = (InPacket.GetWString(pos+cnsize+4).size()+1)*2; // Account Size 28 Bytes

 

UINT32 exppos = 64 + cnsize + ansize;

 

OutPacket.Write(InPacket.GetBytes(pos),exppos); pos += exppos;

OutPacket.Write((INT64)InPacket.GetQWord(pos)); pos += 8;

OutPacket.Write(InPacket.GetBytes(pos), 108); pos += 108;

OutPacket.Write((INT32)0x00);

OutPacket.Write(InPacket.GetBytes(pos), 64); pos += 64;

OutPacket.Write((INT32)0x00);

OutPacket.Write(InPacket.GetBytes(pos), 12); pos += 12;

OutPacket.Write(InPacket.GetBytes(pos), 16); pos += 16;

OutPacket.Write(InPacket.GetBytes(pos), 13); pos += 13;

OutPacket.Write((INT32)0x00);

}

}

 

pSocket->Send(&OutPacket);

TLS_TRACE_END;

}

 

INT32 nLoadSelectedCharacter = 0;

void CSentPackets::LoadSelectedCharacter(CSocket *pSocket, char *pFormat, ...)

{

L2SERVER_SHARED_GUARD(nLoadSelectedCharacter);

TLS_TRACE_BEGIN;

va_list tag;

va_start(tag, pFormat);

 

CSPacket Packet;

Packet.set(350);

 

BYTE nPacketID = va_arg(tag, BYTE); // PACKET ID

 

Packet << (wstring)va_arg(tag, WCHAR *); // Character Name

Packet << va_arg(tag, DWORD); // Character Object ID

Packet << (wstring)va_arg(tag, WCHAR *); // Character Title

Packet << va_arg(tag, DWORD); // Session ID

Packet << va_arg(tag, DWORD); // Pledge ID

Packet << va_arg(tag, DWORD); // Builder

Packet << va_arg(tag, DWORD); // Sex

Packet << va_arg(tag, DWORD); // Race

INT32 nClassID = va_arg(tag, DWORD); // Class ID

Packet << nClassID; // Class

Packet << va_arg(tag, DWORD); // WorldId

Packet << va_arg(tag, DWORD); // X

Packet << va_arg(tag, DWORD); // Y

Packet << va_arg(tag, DWORD); // Z

Packet << va_arg(tag, DOUBLE); // Current HP

Packet << va_arg(tag, DOUBLE); // Current MP

Packet << va_arg(tag, DWORD); // SP

va_arg(tag, DWORD);

Packet << pSocket->user->SD->nExp64; // EXP

Packet << va_arg(tag, DWORD); // Level

Packet << va_arg(tag, DWORD); // Align

Packet << va_arg(tag, DWORD); // Karma

Packet << va_arg(tag, DWORD); // INT

Packet << va_arg(tag, DWORD); // STR

Packet << va_arg(tag, DWORD); // MEN

Packet << va_arg(tag, DWORD); // DEX

Packet << va_arg(tag, DWORD); // WIT

 

Packet << (INT32)0x00;

Packet << (INT32)0x00;

Packet << nClassID;

for (int i=0; i<20; i++) { Packet << (INT32)0x00; }

 

va_end(tag);

 

// Sending UserInfo

pSocket->Send("cb", nPacketID, Packet.size(), Packet.buffer(false));

TLS_TRACE_END;

 

Guest
This topic is now closed to further replies.


  • Posts

    • Introducing: Containers to Roll   Players now have the ability to win containers/cases via the Roll System. Additionally I also added a global leaderboard displaying the users with the most roll games. This can be disabled/enabled via Admin Management Panel. Also improved the winning display with a volumetric Godrays effect.  
    • I search job: posting your advertisement(sale,service) on various forums. Contacts for communication. You can find link for download messenger using Google search.   Telegram https://t.me/negotiato_r @negotiato_r   Element(based in United Kingdom) You can find me using this name. @negotiato-r:matrix.org   Session(based in Switzerland) You can find me using this name. 05770c2eda571fc8d10ec0e79e258ec0d9189def2a3e1f2ace1cd29a2174d40723   Delta Chat(based in Germany) You can find me using the link below. https://i.delta.chat/#1ABEBFFCBC1AEE629111387073FFDA1835BB423E&i=6WtJxcgJGcFD3vIpglQfhe5J&s=f2EkRsqxAeFYep9g9s1y1aIf&a=xuozjaudg%40nine.testrun.org&n=negotiator   I ask administrator or moderator not to consider this link an advertisement for messenger.  This is only link that people can use to contact me.  There is also QR code option,but you have to use mobile phone to access QR code.  This means you have to install VPN app on your mobile phone,then sync your account from your mobile phone to your laptop or computer.  This is a very cumbersome process.  It's much easier to use pre-made link for laptop or computer. Hello. I intermediary. I search job: posting your advertisement(sale,service) on various forums.  My service is free: posting your advertisement(sale,service) on various forums. I know these forum addresses,i can post your ad(for sale,service) on various forums. Dear sellers and those who provide any services. I offer you cooperation. My commission is not taken from your amount,my commission is added to your amount. From money received from guarantor,you pay me my commission.  Payment is made on Tether USDT TRC20 or on Tron TRX. Commission for sending from your wallet to my wallet paid by buyer. When communicating via messenger,please tell me what your commission is for sending on Tether USDT TRC20 or on Tron TRX.  Amount(fees) you'll pay as shipping fee to my wallet will be added to total amount. Payment will be made by guarantor to your payment details. Buyer deposits total amount with my percentage. Send me in messenger your ad copy with price(s). Independently from that through which messenger will be communication,buyer suggests using forum guarantor,gives forum address(http address) and send link(http address) to me,link i will pass on to you(seller) for consideration. If you as seller are not satisfied garant service on proposed forum,i say buyer goodbye and he goes to look for his product(service) from someone else,as result i will wait new buyer.   If sale amount is less than $1000,i receive 20 percent above your total amount. If sale amount is more than $1000,i receive 10 percent above your total amount. I do not deal with either buyers or sellers from Ukraine(i do not cooperate with this country). I will not accept any advertising related to Ukraine,as i do not cooperate with this country. For buyers from other countries guarantor's services are entirely at buyer's expense. You can offer me any other area cooperation that does not violate law.  I do not give 100% guarantee that i will accept your offer,which is not initially related to my advertising area.  It is 50/50 that i will either refuse you or accept your offer.  Everything will depend on whether this offer does not violate law.  I will read information about your product(service) in Google search engine that you offer me for advertising and make decision,which i will inform you in messenger for communication.  I will need some time to familiarize myself with information from Google search engine. I'm currently interested in 4 areas: 1)promotional offers with discounts only(coupons or promo codes):food,shoes,clothing,furniture,cosmetics,household appliances,consumer electronics,taxis,bus tickets,train tickets,plane tickets,hotel tickets,gas coupons or promo codes for car owners I do not advertise Ukraine,do not cooperate with it and have no dealings with it. I will not advertise anything related to carding.  Buyer deposits amount for product(service) plus my commission(20 percent based on amount for product or service) into guarantor and then receives their product(service) in forum transaction.  I would be grateful if it were possible for buyer to receive their goods somehow after depositing money with guarantor,without return address or contact information for future purchases. It's not in my best interests for buyer to communicate directly with you after first purchase. If this isn't possible,then you will simply agree with buyer to receive money with my percentage higher than your initial payment each time. If same customer purchases from you second time,customer pay you together with my percentage and i receive this percentage from you,this will provide additional incentive to advertise,i will promoting you on other forums.     2)selling real estate(houses or apartments) I'm not interested renting. I'm willing to advertise all countries except Russia and Ukraine.  I won't advertise these two countries. I don't advertise Ukraine,don't cooperate with it and have no dealings with it. I'm not interested house or apartment listings that appear on Google search pages,as buyer can find information there themselves without my help and buy house or apartment in desired country. I'm interested house or apartment that aren't listed on Google search. How i see this ad:buyer sees my listing for desired country and if they're interested,they deposit 10 percent listed price for house or apartment in Garant Service. Buyer sets  deadline in forum transaction,during which i either receive my money or don't.  Then buyer receive an address,day and time to meet with seller. Buyer takes lawyer and notary with them and flies(or is driving car) to  given address. If purchase transaction falls through,buyer collects their percentage from guarantor. I don't think buyer willing to buy  house or apartment worth more than 12545$ is willing to cheat me out  that 10 percent by making up  fake story about  failed deal.       3)selling telegram premium status Buyer has two options: 1) transaction through guarantor 2) transaction without guarantor   If transaction is through guarantor. I(intermediary) conduct transaction with guarantor. Buyer specifies following terms in terms transaction: 1) i authorize the disclosure of the transaction name to third parties(that is to you) 2) i authorize the disclosure of the seller's payment details(your payment details) to third parties(that is to you) 3) i authorize the disclosure of the total transaction amount to third parties(that is to you) 4) i do not authorize the disclosure of my profile link on this forum to third parties 5) i do not authorize the disclosure of my contact information(if i have any in my profile on this forum) to third parties   If activating premium status requires logging into buyer's account,i will do this.  You will provide me with instructions on how to activate premium status for buyer's account. If you want to contact me about selling premium status on telegram, but my telegram account is unavailable(account is frozen or telegram system has deleted it),you can contact me using my other contact information. To activate premium status by logging into buyer's account,i will download portable version telegram from official website and launch it on my laptop.  I will enter mobile phone number buyer provides me in messenger they originally contacted me through and send login code to this number.  Buyer will then send me login code. Once transaction is finalized and buyer has deposited funds into guarantor's account I'll notify you via messenger. You register on  forum suggested by buyer.  Message guarantor privately on forum,asking them to share all points I've outlined above.  Buyer will provide  link to guarantor's forum profile in advance or you can find guarantor's forum profile on forum yourself,it's up to you to decide. After verifying that your payment details are included and that transaction amount matches amount agreed upon in messenger, you upgrade buyer to premium status. Your payment details are specified in application,in formquestionnaire for forum transaction,but you won't receive money from guarantor until buyer will not receive service(product),as soon as buyer receives service from you,guarantor will pay you. If buyer has received premium status,you receive funds from guarantor and then pay me my commission using my payment details. The fee for sending from your wallet to my wallet is covered by buyer,not you. When communicating via messenger please tell me your fee for sending to Tether USDT TRC20 or Tron TRX. Buyer deposits funds into guarantor with total amount already including my percentage plus buyer's fee for sending,which you will spend by paying me my percentage when transferring from Tether USDT TRC20 or Tron TRX. If transaction is without guarantor. Buyer pays money to your payment details received from me via messenger and waits for service to be rendered. I will inform buyer total amount when communicating via messenger. You upgrade buyer to premium status through me and then you pay me my percentage to my payment details.  If activating premium status requires logging into buyer's account. I will do so.  You will provide me with instructions on how to activate premium status for buyer's account. Fee for sending from your wallet to my wallet is covered by buyer,not you.  When communicating via messenger please tell me your fee for sending to Tether(USDT TRC20) or Tron(TRX). Buyer pays you total amount,including my percentage plus buyer's fee for sending,which you will spend by paying me my percentage when transferring from Tether USDT TRC20 or Tron TRX.       4)i offer cooperation to specialists who provide services for collecting and submitting documents to consulate for citizenship,residence permits,visas and schengen visas I will advertise service collecting and sending documents to consulate only for following countries:Commonwealth of Independent States,Europe,Mexico,United states america,Canada,United Kingdom,Asia,Africa. Russia and Ukraine:these two countries i will not advertise. Buyer pays guarantor(amount from seller) for service for collecting and sending documents to consulate plus my commission(10 or 20 percent based on service fee). Buyer sets deadline in forum transaction within which they must receive service. Then in forum transaction buyer wait provision service. If after specified period(which will be specified in transaction),consulate refuses client's service,you as specialist have right to charge exact amount for your work through guarantor,since you spent your time on it(this clause will be specified in transaction). What will be amount you will decide,send solution through me.I'll let the buyer know. Client does not pay my percentage if consulate refuses client's service(this clause will be specified in transaction).  In case refusal to buyer from consulate you will need to confirm this refusal through website. Whenever you collect and submit documents on country's website,request is created through their website.  You will provide access to this request to guarantor.  This is necessary to ensure that buyer doesn't pay for nothing,meaning amount you will be required to receive through  guarantor for service provided if  consulate's request is unsuccessful.
    • Hey MaxCheaters! 👋 Introducing L2Soon.com — a free international platform for Lineage 2 server announcements.   Why L2Soon? No more searching through dozens of forums and Discord servers. All new L2 server openings are in one place — updated daily, with real player online counts so you always know where people actually play.   Features: 🔔 Telegram Bot (@l2Soon_bot) — alerts 24h & 1h before server launch 📅 Accurate launch times — in your local timezone ⚔️ All chronicles — Interlude, High Five, GoD, Classic, Essence, Grand Crusade and more 🎯 Filters — by chronicle, rates (x1–x1000+) and server type (PvP, RvR, GvE, Craft, Low Rate...) ⭐ VIP servers — verified projects pinned at the top 🌍 Multi-language — EN, UK, RU, PT   Listing is completely FREE. 🔗 https://l2soon.com/en Feedback welcome — drop a comment or contact us via Telegram @l2Soon_bot
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..