I have an issue. When L2jServer is running the system clock run faster then real time. After 1 hour the different between the real time and system clock is 2-3 minutes. Sometimes is faster... But this issue only when java server runing. When the server syncronize the clock the players freeze and lags.
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Thank you for the reply. I know that this issue is due to L2 being so old. I was just wondering if there was an external way to fix the UI scaling. Like a patch or some settings.
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