Hello users of this forum. In this topic, i am going to need your help about some NPCs, that i wanted to add in my server.
Firstly the client that i use is Interlude. Then the revision that i am using is 1004.
In the first case, the problem i face is with this NPC. Maybe the code need to be changed. Anyway. I've successfully added the code. I've made the compile w/o any errors. And then i went to my workspace files in the gameserver lib folder, to copy those files that were created into my server files. Then i decided to create in my database one NPC with the type L2BugReport as it should be. The rest fields, in the custom_npc table were filled with similar prices, as the rest NPCs that i inserted before and worked correctly. Νonetheless the server is running fine (in both cases). But when i'm spawning the ID of the NPC that has the L2BugReport type, i get the following message. And when i change the type of the NPC to L2Npc, the NPC is created, but it shows this message.
Then as an alternative solution, i've inserted the spq file into the npc table too. But the result remained the same.
While on the other hand, i tried to add this NPC, i face the same problem. Regardless, the procedure that i called to do, was the same again. Also i made sure the type in this case is L2MassSiegeManager.
For any other information i didn't mentioned, and possible answers that will solve the problem don't hessitate to leave a reply. Thanks in advance.
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
Hello. You may encounter the Push item fail error when trying to pick up an item dropped on the ground by a mob.
or
You can throw something out of your inventory and pick it up again, several times.
Probably this is a quantum dependency) I don't understand at what point this happens, sometimes two items one after another experience push item errors, and sometimes I don't have enough thousands of attempts to repeat this trick)
In any case, this is just a visual error and after the relog, the item appears in the inventory. I think first i need to disconnect the extender and check it on a bare server. I still need time to check this, maybe it's not even about the autoloot function.
https://youtu.be/6mcfmdImofE
-----------
In general, I would like to thank our wonderful Emca Eressea for her deep knowledge in programming and reverse engineering. And for the fact that her work is open to everyone, this is very amazing, and incredibly valuable.
Question
SirLionheart
Hello users of this forum. In this topic, i am going to need your help about some NPCs, that i wanted to add in my server.
Firstly the client that i use is Interlude. Then the revision that i am using is 1004.
In the first case, the problem i face is with this NPC. Maybe the code need to be changed. Anyway.
I've successfully added the code. I've made the compile w/o any errors. And then i went to my workspace files in the gameserver lib folder, to copy those files that were created into my server files.
Then i decided to create in my database one NPC with the type L2BugReport as it should be. The rest fields, in the custom_npc table were filled with similar prices, as the rest NPCs that i inserted before and worked correctly.
Νonetheless the server is running fine (in both cases). But when i'm spawning the ID of the NPC that has the L2BugReport type, i get the following message.
And when i change the type of the NPC to L2Npc, the NPC is created, but it shows this message.
Then as an alternative solution, i've inserted the spq file into the npc table too. But the result remained the same.
While on the other hand, i tried to add this NPC, i face the same problem. Regardless, the procedure that i called to do, was the same again. Also i made sure the type in this case is L2MassSiegeManager.
For any other information i didn't mentioned, and possible answers that will solve the problem don't hessitate to leave a reply.
Thanks in advance.
0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.